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Deep Slaver (Duergar Ranger 3)

Deep Slaver CR 2

XP 600
Duergar Ranger 3
LE Medium humanoid (dwarf)
Init+1; Senses darkvision 120 ft.; Perception +8

DEFENSE

AC 17, touch 11, flat-footed 16 (+6 armor, +1 Dex)
hp 21 (3d10)
Fort +3, Ref +4, Will +3; +2 vs. spells and spell-like abilities
Immune paralysis, phantasms, poison
Weaknesses light sensitivity

OFFENSE

Speed 20 ft.
Melee mwk light hammer +6 (1d4+2) or scourge +5 (1d4+2)
Ranged mwk light crossbow +5 (1d8/19–20)
Special Attacks favored enemy (dwarves +2)
Spell-Like Abilities (CL 3rd)

1/dayenlarge person (self only), invisibility (self only)

STATISTICS

Str 15, Dex 12, Con 10, Int 10, Wis 15, Cha 10
Base Atk +3; CMB +5; CMD 16 (20 vs. bull rush, 20 vs. trip)
Feats Endurance, Rapid Reload (light crossbow), Skill Focus (Intimidate), Stealthy
Skills Escape Artist +3, Intimidate +9, Knowledge (dungeoneering) +6, Knowledge (local) +3, Perception +8, Stealth +6, Survival +8
Languages Common, Dwarven, Undercommon
SQ favored terrain (underground +2), track +1, wild empathy +3
Combat Gear oil of magic weapon, potion of cure light wounds, tanglefoot bags (2); Other Gear masterwork breastplate, masterwork light crossbow with 20 bolts, masterwork light hammer, scourge (as cat-o’-nine-tails that deals lethal damage), average locks (3), chain (50 ft.), masterwork manacles (3), 41 gp

Section 15: Copyright Notice

Pathfinder Campaign Setting: Inner Sea NPC Codex © 2013, Paizo Publishing, LLC; Authors: John Compton, Paris Crenshaw, Adam Daigle, Josh Foster, Rob McCreary, Mark Moreland, and Russ Taylor.