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Undead Hunter (Half-Orc Barbarian 16)

Undead Hunter
CR 15

XP 51,200
Half-orc Barbarian 16
Medium humanoid (human, orc)
Init +1; Senses darkvision 60 ft.; Perception +20

DEFENSE

AC 16, touch 9, flat-footed 15 (+7 armor, +1 Dex, –2 rage)
hp 237 (16d12+128)
Fort +19, Ref +8, Will +11; +6 vs. spells and supernatural or spell-like abilities, +4 vs. enchantments
Defensive Abilities improved uncanny dodge, indomitable will, orc ferocity, trap sense +5; DR 4/—; Immune frightened, nauseated, shaken, sickened

OFFENSE

Speed 30 ft.
Melee +1 disruption heavy flail +26/+21/+16/+11 (1d10+13/17–20) or +1 merciful heavy flail +26/+21/+16/+11 (1d10+1d6+13 nonlethal/17–20)
Ranged +1 undeadbane composite longbow +18/+13/+8/+3 (1d8+9/×3)
Special Attacks greater rage (38 rounds/day), rage powers (clear mind, fearless rage, internal fortitude, intimidating glare, no escape, quick reflexes, superstition +6, terrifying howl [DC 26])

TACTICS

During Combat The barbarian hunts undead, using both his +1 disruption heavy flail and his bow. Against the living, he uses intimidating glare and terrifying howl, then switches to his +1 merciful heavy flail and utilizes Exhausting Criticals and trip maneuvers to take enemies out of the fight without killing them.

Base Statistics

When not raging, the barbarian’s statistics are AC 18, touch 11, flat-footed 17; hp 189; Fort +16, Will+8; no bonus vs. spells and spell-like or supernatural abilities, no bonus vs. enchantments; Melee +1 disruption heavy flail +23/+18/+13/+8 (1d10+8/17–20) or +1 merciful heavy flail +23/+18/+13/+8 (1d10+1d6+8 nonlethal/17–20); Ranged +1 undeadbane composite longbow +18/+13/+8/+3 (1d8+6/×3); Str 20, Con 18; CMB +21 (+25 trip); CMD 32 (34 vs. trip); Skills Climb +17, Swim +7.

STATISTICS

Str 26, Dex 12, Con 24, Int 14, Wis 12, Cha 8
Base Atk +16; CMB +24 (+28 trip); CMD 33 (35 vs. trip)
Feats Combat Expertise, Critical Focus, Exhausting Critical, Greater Trip, Improved Critical (heavy flail), Improved Trip, Tiring Critical , Weapon Focus (heavy flail)
Skills Acrobatics +16 (+20 when jumping), Climb +20, Intimidate +20, Knowledge (religion) +15, Perception +20, Ride +1, Stealth +11, Survival +10, Swim +10
Languages Abyssal, Common, Draconic, Orc
SQ fast movement, orc blood, weapon familiarity
Combat Gear potion of cure serious wounds, potion of lesser restoration, silversheen, alchemical silver arrows (20), cold iron arrows (20), holy water (2); Other Gear +1 chainmail, +1 disruption heavy flail, +1 merciful heavy flail, +1 undeadbane composite longbow (+8 Str), belt of physical perfection +2, cloak of resistance +2, 2 gp

DESCRIPTION

Whether encountered alone or in a group of like-minded individuals, undead hunters let no one stand in the way of their grim work.

Section 15: Copyright Notice

Pathfinder Roleplaying Game NPC Codex © 2012, Paizo Publishing, LLC; Authors: Jesse Benner, Jason Bulmahn, Adam Daigle, Alex Greenshields, Rob McCreary, Mark Moreland, Jason Nelson, Stephen Radney-MacFarland, Patrick Renie, Sean K Reynolds, and Russ Taylor.