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Creeping Death (Elf Druid 15)

Creeping Death CR 14

XP 38,400
Elf Druid 15
NE Medium humanoid (elf)
Init +7; Senses low-light vision; Perception +18

DEFENSE

AC 31, touch 16, flat-footed 27 (+7 armor, +2 deflection, +3 Dex, +1 dodge, +5 natural, +3 shield)
hp 96 (15d8+25)
Fort +12, Ref +10, Will +16; +2 vs. enchantments, +4 vs. fey and plant-targeted effects
Defensive Abilities 25% chance to negate critical hits and sneak attacks; Immune poison, sleep; DR 10/adamantine (150 points)

OFFENSE

Speed 30 ft.
Melee +1 cold iron scythe +13/+8/+3 (2d4+2/×4)
Special Attacks wild shape 6/day
Domain Spell-Like Abilities (CL 15th; concentration +20)

8/day—wooden fist

Druid Spells Prepared (CL 15th; concentration +20)

D Domain spell; Domain Plant

TACTICS

Before Combat The druid casts stoneskin, barkskin, and longstrider and drinks her potion of haste.

During Combat The druid locks down opponents with entangle, wall of stone, and transmute rock to mud, while casting creeping doom and animate plants from a distance.

Base Statistics

Without stoneskin, barkskin, and longstrider, the druid’s statistics are AC 27, touch 16, flat-footed 23; DR none; Speed 20 ft.

STATISTICS

Str 13, Dex 16, Con 12, Int 12, Wis 20, Cha 8
Base Atk +11; CMB +12; CMD 28
Feats Blind-Fight, Combat Casting, Combat Reflexes, Dodge, Improved Initiative, Natural Spell, Power Attack, Spell Penetration
Skills Climb +5, Fly +7, Handle Animal +9, Heal +13, Knowledge (geography) +10, Knowledge (nature) +14, Knowledge (planes) +9, Perception +18, Ride +6, Spellcraft +14 (+16 to identify magic item properties), Survival +19, Swim +5
Languages Abyssal, Common, Druidic, Elven
SQ a thousand faces, bramble armor (1d6+7, 15 rounds/day), elven magic, nature bond (Plant domain), nature sense, timeless body, trackless step, weapon familiarity, wild empathy +14, woodland stride
Combat Gear potion of cure serious wounds, potion of haste, scroll of heal; Other Gear +1 dragonhide breastplate, +1 light fortification heavy wooden shield, +1 cold iron scythe, amulet of natural armor +1, cloak of resistance +2, headband of inspired wisdom +4, pearl of power (1st), ring of protection +2, holly and mistletoe, spell component pouch, 652 gp

DESCRIPTION

Creeping death druids see terrain as the ultimate weapon against those who would despoil their homes.


Section 15: Copyright Notice

Pathfinder Roleplaying Game NPC Codex © 2012, Paizo Publishing, LLC; Authors: Jesse Benner, Jason Bulmahn, Adam Daigle, Alex Greenshields, Rob McCreary, Mark Moreland, Jason Nelson, Stephen Radney-MacFarland, Patrick Renie, Sean K Reynolds, and Russ Taylor.