Chain Mauler CR 13
Str 14, Dex 22, Con 12, Int 13, Wis 8, Cha 10
Base Atk +10; CMB +12 (+16 disarm or trip); CMD 29 (31 vs. disarm or trip)
Feats Combat Expertise, Exotic Weapon Proficiency (spiked chain), Greater Disarm, Greater Trip, Improved Critical (spiked chain), Improved Disarm, Improved Initiative, Improved Trip, Toughness, Weapon Finesse, Weapon Focus (spiked chain)
Skills Acrobatics +23, Climb +19, Disable Device +23, Escape Artist +23, Intimidate +17, Knowledge (dungeoneering) +8, Knowledge (local) +9, Knowledge (religion) +6, Perception +16, Sleight of Hand +23, Stealth +23, Survival +13, Swim +19
SQ rogue talents (bleeding attack +7, feat, finesse rogue, improved evasion, opportunist, stand up, weapon training), trapfinding +7
Combat Gear potions of cure serious wounds (3), potions of haste (2); Other Gear +1 studded leather, +2 vicious spiked chain, amulet of natural armor +1, belt of incredible dexterity +2, brooch of shielding, cloak of resistance +1, ring of protection +1, thieves’ tools, 1,020 gp
Pathfinder Roleplaying Game NPC Codex © 2012, Paizo Publishing, LLC; Authors: Jesse Benner, Jason Bulmahn, Adam Daigle, Alex Greenshields, Rob McCreary, Mark Moreland, Jason Nelson, Stephen Radney-MacFarland, Patrick Renie, Sean K Reynolds, and Russ Taylor.