High Priest (Human Cleric 13)


High Priest CR 12

XP 19,200
Human cleric 13
LN Medium humanoid
Init +1; Senses Perception +15

DEFENSE

AC 15, touch 10, flat-footed 15 (+3 armor, +2 shield)
hp 90 (13d8+32)
Fort +13, Ref +7, Will +18
Defensive Abilities unity (2/day)

OFFENSE

Speed 30 ft.
Melee dagger +8 (1d4–1/19–20)
Ranged light crossbow +9 (1d8/19–20)
Special Attacks channel positive energy 5/day (DC 18, 7d6)

Domain Spell-Like Abilities (CL 13th; concentration +20)

10/day—calming touch, inspiring word (6 rounds)

Cleric Spells Prepared (CL 13th; concentration +20)

7thdictum (DC 24), repulsionD (DC 24), summon monster VII
6thbanishment (DC 23), heal, heroes’ feastD, word of recall
5thbreath of life, flame strike (DC 22), summon monster V, telepathic bondD, true seeing
4thair walk, dimensional anchor, discern liesD, greater magic weapon, order’s wrath (DC 21), tongues
3rdcreate food and water, dispel magic, magic vestmentD (2), prayer, protection from energy, searing light
2ndaid, calm emotions (DC 19), enthrallD (DC 19), hold person (DC 19), sound burst (DC 19), spiritual weapon, status
1stcommand (DC 18), comprehend languages, divine favorD, hide from undead (DC 18), protection from chaos, sanctuary (DC 18), shield of faith
0 (at will)detect magic, guidance, light, read magic

D domain spell; Domains Community, Nobility

STATISTICS

Str 8, Dex 10, Con 15, Int 12, Wis 24, Cha 14
Base Atk +9; CMB +8; CMD 18
Feats Augment Summoning, Craft Rod, Craft Wand, Craft Wondrous Item, Leadership, Selective Channeling, Spell Focus (conjuration), Spell Penetration, Turn Undead
Skills Diplomacy +11, Heal +11, Knowledge (arcana) +6, Knowledge (local) +10, Knowledge (nobility) +10, Knowledge (religion) +16, Linguistics +10, Perception +15, Sense Motive +15, Spellcraft +16
Languages Aquan, Auran, Celestial, Common, Ignan, Infernal, Sylvan, Terran
Combat Gear lesser metamagic rods (extend, silent), wand of eagle’s splendor (50 charges), wand of silence (50 charges); Other Gear masterwork studded leather, +1 buckler, cold iron dagger, light crossbow with 10 cold iron bolts, belt of mighty constitution +2, cloak of resistance +3, eyes of the eagle, headband of inspired wisdom +4, incense of meditation
Boon A high priest may cast a spell at no cost (except for material components) or craft a magical item at a 10% discount. He may also be able to secure the PCs an audience with a ruler.

Section 15: Copyright Notice

Pathfinder RPG GameMastery Guide, © 2010, Paizo Publishing, LLC; Authors: Cam Banks, Wolfgang Baur, Jason Bulmahn, Jim Butler, Eric Cagle, Graeme Davis, Adam Daigle, Joshua J. Frost, James Jacobs, Kenneth Hite, Steven Kenson, Robin Laws, Tito Leati, Rob McCreary, Hal Maclean, Colin McComb, Jason Nelson, David Noonan, Richard Pett, Rich Redman, Sean K Reynolds, F. Wesley Schneider, Amber Scott, Doug Seacat, Mike Selinker, Lisa Stevens, James L. Sutter, Russ Taylor, Penny Williams, Skip Williams, Teeuwynn Woodruff.

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