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Orc Worg Rider (Orc Fighter 2)

Orc worg Rider CR 1

XP 400
Orc fighter 2
NE Medium humanoid (orc)
Init +2; Senses darkvision 60 ft.; Perception +1

DEFENSE

AC 18, touch 12, flat-footed 16 (+4 armor, +2 Dex, +2 shield)
hp 13 (2d10+2)
Fort +2, Ref +2, Will +1; +1 vs. Fear
Defensive Abilities bravery +1, Ferocity
Weaknesses light sensitivity

OFFENSE

Speed 20 ft.
Melee mwk battleaxe +6 (1d8+2/x3)
Ranged shortbow +4 (1d6/x3)

STATISTICS

Str 14, Dex 15, Con 13, Int 10, Wis 12, Cha 6
Base Atk +2; CMB +4; CMD 16
Feats Animal Affinity, Mounted Combat, Weapon Focus (battleaxe)
Skills Handle Animal +4, Knowledge (geography) +1, Ride +6, Survival +6
Languages Common, Orc
SQ weapon familiarity
Gear masterwork hide armor, masterwork heavy wooden shield, masterwork battleaxe, shortbow with 20 arrows, exotic military saddle

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This volume offers an indispensable analysis of the most vicious killers of all – orcs. Born and bred for war, they are an awful, brutish, violent species and, despite their constant infighting and backstabbing, their horde armies remain a dire threat to all races.

  • Series: Open Book Adventures
  • Paperback: 48 pages
  • Publisher: Osprey Publishing (June 23, 2015)

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The few orcs brave enough, strong enough, and loathsome enough to “tame” a worg, hold a powerful place in orc society: they are revered for their prowess and primal spirit yet hated out of jealousy for their powerful ally. Because of this, most exist on the fringes of orc society, more wild animal than thinking creature.