A massive tarantula covered in bristly hairs strides forward with deliberate steps, its eight eyes scanning for prey.
Giant Tarantula Spider
Speed 30 ft., climb 30 ft.
Melee bite +15 (3d6+18 plus poison)
Ranged barbed hairs +4 touch (nausea)
Space 20 ft.; Reach 20 ft.
Str 35, Dex 13, Con 24, Int —, Wis 10, Cha 2
Base Atk +7; CMB +23; CMD 34 (46 vs. trip)
Skills Climb +28*, Perception +4, Stealth –7 (–3 in webs); Racial Modifiers +8 Climb, +4 Perception, +4 Stealth (+8 in webs)
A tarantula can throw barbed hairs from its back at a creature as a ranged touch attack (range increment 20 feet). A creature struck by these hairs must make a DC 22 Fort save or be nauseated for 1d6 rounds. A creature that attacks a giant tarantula with a non-reach melee weapon must make a DC 22 Reflex save to avoid being struck by these hairs. The save DC is Con-based.
Save DC is Constitution-based with a +2 racial bonus.
Environment any forests
Organization solitary, pair, or colony (3–8)
Pathfinder Roleplaying Game Bestiary 2, © 2010, Paizo Publishing, LLC; Authors Wolfgang Baur, Jason Bulmahn, Adam Daigle, Graeme Davis, Crystal Frasier, Joshua J. Frost, Tim Hitchcock, Brandon Hodge, James Jacobs, Steve Kenson, Hal MacLean, Martin Mason, Rob McCreary, Erik Mona, Jason Nelson, Patrick Renie, Sean K Reynolds, F. Wesley Schneider, Owen K.C. Stephens, James L. Sutter, Russ Taylor, and Greg A. Vaughan, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.