Spider, Giant (Medium)

A spider the size of a man crawls silently from the depths of its funnel-shaped web.

Giant Spider CR 1

XP 400
N Medium vermin
Init +3; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +4

DEFENSE

AC 14, touch 13, flat-footed 11 (+3 Dex, +1 natural armor)
hp 16 (3d8+3)
Fort +4, Ref +4, Will +1
Immune mind-affecting effects

OFFENSE

Speed 30 ft., climb 30 ft.
Melee bite +2 (1d6 plus poison)
Special Attack web (+5 ranged, DC 12, hp 2)

STATISTICS

Str 11, Dex 17, Con 12, Int —, Wis 10, Cha 2
Base Atk +2; CMB +2; CMD 15 (27 vs. trip)
Skills Climb +16, Perception +4 (+8 in webs), Stealth +7 (+11 in webs); Racial Modifiers +4 Perception, +4 Stealth (+8 in webs), +16 Climb

SPECIAL ABILITIES

Poison (Ex)

Bite—injury; save Fort DC 14; frequency 1/round for 4 rounds; effect 1d2 Strength damage; cure 1 save.

ECOLOGY

Environment any
Organization solitary, pair, or colony (3–8)
Treasure incidental

The statistics above are for a web-spinning spider. Hunting spiders lose the web ability but gain a +8 racial modifier on Acrobatics checks. All giant spiders have a +2 racial bonus on poison save DCs.

Variant: Giant Armadeiras Spider (CR 1)

[Source]

The presence of red pedipalps and dark linear stripes on the frontal palps along with the presence of a single, thin, black line running along the back of the spider’s carapace differentiate a giant armadeiras spider from typical giant spiders.

Poison (Ex)

Bite—injury; save: Fort DC 14; frequency: 1/round for 6 rounds; effect: 1d3 Str, Dex, and Con damage; cure: 2 consecutive saves.

Special Anti-toxin has no effect on this poison, In addition, if a subject fails two consecutive saves it begins to asphyxiate and must make a DC 10 Constitution check. The check must be repeated each round, with the DC increasing by +1 for each previous check. If the subject fails one of these Constitution checks, she begins to suffocate. In the first round, she falls unconscious (0 hit points). In the following round, she drops to –1 hit points and is dying. In the third round, she suffocates and dies. Once the poison is cured, a Heal check DC 15 is required to perform first aid and restore normal breathing. Finally, if a subject fails 3 consecutive saves it will be unable to produce or bear offspring. This is a touchy subject, and the final effects of this affliction might be entirely unimportant in some campaigns, please ignore this final effect if it is not suitable.

This replaces a giant spider’s normal poison special attack.

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