Solifugid, Duneshaker

This enormous spiderlike creature has a tremendous pair of jagged fangs as menacing as its oversized claws.

Duneshaker CR 18

XP 153,600
N Colossal vermin
Init +8; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +16

DEFENSE

AC 33, touch 10, flat-footed 25 (+8 Dex, +23 natural, –8 size)
hp 290 (20d8+200)
Fort +22, Ref +14, Will +14
Immune mind-affecting effects

OFFENSE

Speed 60 ft., burrow 30 ft.
Melee bite +26 (4d6+19), 2 claws +26 (2d8+19)
Space 30 ft.; Reach 30 ft.
Special Attacks pounce, rend (2 claws, 2d8+19), venom spray

STATISTICS

Str 48, Dex 27, Con 31, Int —, Wis 26, Cha 3
Base Atk +15; CMB +42; CMD 60 (72 vs. trip)
Skills Perception +16, Stealth +4 (+28 in deserts); Racial Modifiers +8 Perception, +12 Stealth (+36 in deserts)

SPECIAL ABILITIES

Venom Spray (Ex)

Once every 1d4 rounds as a swift action, a duneshaker can spew toxin in a 30-foot cone. A creature in this area must succeed at a DC 30 Reflex save or be exposed to the duneshaker’s poison (see below). The save DC is Constitution-based.

Duneshaker Poison: Spray—contact; save Fort DC 30; frequency 1/round for 6 rounds; effect 1d4 Con damage plus permanent blindness; cure 2 consecutive saves.

ECOLOGY

Environment warm deserts
Organization solitary
Treasure none

The largest of the known solifugids in the entire world, the duneshaker has a fearsome reputation for dealing death and destruction to caravans and other travelers in the deep desert. Beyond its reputation for carnage, the beast also is known for its extreme toxicity.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Bestiary 6 © 2017, Paizo Inc.; Authors: Robert Brookes, Benjamin Bruck, John Compton, Paris Crenshaw, Adam Daigle, Crystal Frasier, James Jacobs, Thurston Hillman, Tim Hitchcock, Brandon Hodge, Jason Keeley, Isabelle Lee, Jason Nelson, Tim Nightengale, F. Wesley Schneider, David Schwartz, Mark Seifter, Todd Stewart, Josh Vogt, and Linda Zayas-Palmer.

scroll to top