This enormous segmented worm shimmers with iridescent colors, and large bristles run along its sides.
King Ragworm CR 13
Speed 30 ft., burrow 20 ft., swim 40 ft.
Melee bite +20 (2d8+13/19–20 plus grab), slam +20 (2d6+13 plus poison), tail slap +15 (2d8+6 plus poison)
Space 20 ft.; Reach 20 ft. (25 ft. with bite)
Special Attacks reversible pharynx, fast swallow, poison, swallow whole (4d6 bludgeoning damage, AC 16, 18 hp), vortex attack
Reversible Pharynx (Ex)
The king ragworm’s jaws sit deep within its throat. When making a bite attack, the ragworm turns its throat inside out and extends its jaws with surprising speed. This not only extends the ragworm’s reach with its bite attack, but it also gives it a +4 bonus on attack rolls with its bite during surprise rounds.
Vortex Attack (Ex)
Three times per day as a standard action, a king ragworm can undulate its body inside its burrow to create a vortex, drawing anything within a 15-foot cone toward the burrow’s entrance. Large and smaller creatures caught in this vortex must succeed at a DC 26 Reflex save or be pulled into the ragworm’s burrow, potentially provoking attacks of opportunity. Attacks of opportunity caused by this ability can’t be avoided with Acrobatics (though attacks of opportunity provoked in other ways, such as by moving out of one of the ragworm’s threatened squares, can be avoided as normal). The save DC is Dexterity-based.
Environment any oceans
The giant king ragworm, found in the far depths of the ocean, is among the largest of the sea worms. It creates a slime-lined burrow in the ocean floor, where it resides most of the time.
Pathfinder Adventure Path #124: City in the Deep © 2017, Paizo Inc.; Authors: Amber E. Scott, with Alex Greenshields, Mikko Kallio, Mark Moreland, Tim Nightengale, and Kalervo Oikarinen.