Mythic Worm That Walks

Mythic Worm That Walks CR 17/MR 7

XP 102,400
Human mythic worm that walks conjurer 13
NE Medium vermin (augmented human, mythic, mythos)
Init +15MF; Senses blindsight 120 ft., darkvision 60 ft.; Perception +22


AC 33, touch 20, flat-footed 28 (+6 armor, +4 Dex, +1 dodge, +5 insight, +7 natural)
hp 168 (13d6+107); fast healing 17
Fort +12, Ref +12, Will +13
Defensive Abilities worm that walks traits; DR 15/—; Immune critical hits, disease, paralysis, poison, sleep, weapon damage; SR 32


Speed 30 ft.
Melee squirming embrace +10 touch (6d6–1 plus distraction and infestation) or slam +10 (1d4–1 plus grab)
Special Attacks arcane surge, coordinated consumption, corpse-crawling, discorporate, grab (Large), infestation (DC 27), mythic power (7/day, surge +1d10), squirming embrace, swarm spawn
Arcane School Spell-Like Abilities (CL 13th; concentration +18)

  • At will—dimensional steps (390 feet/day)
  • 8/day—acid dart (1d6+6 acid)

Conjurer Spells Prepared (CL 13th; concentration +20)

Opposition Schools Evocation, Necromancy


Str 8, Dex 18, Con 19, Int 24, Wis 12, Cha 10
Base Atk +6; CMB +5 (+20 grapple); CMD 33
Feats Arcane Armor Training, Combat Casting, Combat Reflexes, Craft Magic Arms and Armor, Craft Wondrous Item, Diehard B, Dodge, Extra Mythic Power, Improved Initiative, Light Armor Proficiency, Mythic Spell Lore (2), Scribe Scroll, Toughness, Weapon Finesse
Skills Craft (alchemy) +23, Disguise +13, Fly +20, Intimidate +13, Knowledge (arcana, dungeoneering, planes) +23, Perception +22, Sense Motive +15, Spellcraft +23, Stealth +19; Racial Modifiers +8 Perception, +8 Sense Motive, +8 Stealth
Languages Abyssal, Aklo, Common, Infernal
SQ arcane bond (staff), mythic potency, summoner’s charm (6 rounds), tenacious


Environment any
Organization solitary
Treasure NPC Gear (+4 leather armor, cloak of resistance +4, staff of charming)

Although this figure moves like a man, it’s body is a writhing mass of squirming, slippery worms.

Section 15: Copyright Notice

Mythos Monsters (PF1) © 2022, Legendary Games; Authors Jason Nelson, Jim Groves, Jonathan Keith, Tom Phillips, Alistair J. Rigg, and Greg A. Vaughan

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