Deadly Mantis

Known by various names, such as the drake-eating mantis, the treebender mantis, or simply the deadly mantis, these immense behemoths average more than 60 feet in height and have a terrifying habit of destroying entire villages or towns in order to satiate their ravenous appetites. A deadly mantis is a giant mantis advanced to Colossal size, 16 Hit Dice, and CR 14.
Mantis, Deadly
CR 14

XP 38,400
N Colossal vermin
Init +1; Senses darkvision 60 ft.; Perception +6

AC 20, touch 3, flat-footed 19 (+1 Dex, +17 natural, –8 size)
hp 216 (16d8+144)
Fort +19, Ref +6, Will +7
Immune mind-affecting effects
Speed 30 ft., climb 30 ft. fly 40 ft. (poor)
Melee 2 claws +20 (2d8+16 plus grab)
Space 10 ft.; Reach 10 ft.
Special Attacks lunge, mandibles, sudden strike
Str 42, Dex 12, Con 28, Int —, Wis 15, Cha 11
Base Atk +12; CMB +36 (+40 grapple); CMD 47 (51 vs. trip)
Skills Climb +24, Fly -7, Perception +6, Stealth -11 (+1 in forests); Racial Modifiers +4 Perception, +4 Stealth (+12 in forests)

Lunge (Ex)

A giant mantis’s limbs are capable of reaching much farther than normal for a creature of its size. As a full-attack action, it can make a single attack with its claws at double its normal reach. When a giant mantis attacks with a claw in this manner, it gains a +4 bonus on its attack roll. A giant mantis cannot make attacks of opportunity with its lunge.

Mandibles (Ex)

A giant mantis that grabs a foe can make a bite attack against that foe as a secondary attack. The mantis’s bite is a +15 attack that inflicts 2d8+8 points of damage on a hit.

Sudden Strike (Ex)

A giant mantis is particularly adept at moving quickly when its foes are surprised. During a surprise round, a giant mantis may act as if it had a full round to act, rather than just one standard action.
Variant Monster

This is a Variant Monster. The full stats were not provided by Paizo so some calculations were made. The DM is encouraged to double-check the numbers before using.

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