Fire Crab, Medium

Medium Fire Crab CR 2

XP 600
N Medium vermin ( fire)
Init +1; Senses darkvision 60 ft.; Perception +4

DEFENSE

AC 16, touch 11, flat-footed 15 (+1 Dex, +5 natural)
hp 19 (3d8+6)
Fort +5; Ref +2; Will +1
Immune fire, vermin traits
Weaknesses cold vulnerability

OFFENSE

Speed 30 ft., swim 20 ft.
Melee 2 claws +4 (1d4+2 plus grab and heat)
Special Attacks constrict (claw) 1d4+2, heat (+1d6 fire damage)

STATISTICS

Str 14, Dex 12, Con 14, Int –, Wis 10, Cha 2
Base Atk +2; CMB +4 (+8 to grapple); CMD 15
Skills Perception +4, Swim +10; Racial Modifiers +4 Perception

Variants

ECOLOGY

Environment any warm or hot
Organization solitary or clutch (2–20)
Treasure none

Section 15: Copyright Notice

Rappan Athuk Copyright 2012 Bill Webb, Frog God Games

scroll to top