Beetle, Wrath (3pp)

Wrath Beetle CR 8

XP 4,800
N Huge vermin
Init +3; Senses low-light vision, darkvision 60 ft., scent; Perception +1


AC 23, touch 9, flat-footed 20 (+3 Dex, +14 natural, -4 size)
hp 126 (12d8+72); fast healing 5 (electricity, fire)
Fort +12, Ref +7, Will +5
Immune mind-affecting effects


Speed 60 ft.
Melee +16 impaling horn (2d6+11 piercing, 19-20/x2, 20 ft. reach), +16 claws (1d10+11 slashing, 20/x2)
Special Attacks rake (two claws, 1d10+11 slashing)


Str 32, Dex 17, Con 22, Int –, Wis 12, Cha 3
Base Atk +9; CMB +24 (+26 sunder); CMD 37 (43 vs. trip)
Feats Cleave, Great Cleave, Great Fortitude, Greater Sunder, Improved Sunder, Power Attack, Run


Charging Horn (Ex)

A wrath beetle inflicts triple damage on a successful impaling horn attack after making a charge.

Impaling Horn (Ex)

If a wrath beetle scores a critical hit with its impaling horn, the target is impaled. The target must remain adjacent to a wrath beetle and is considered flat-footed, and suffers ongoing bleed 1d6. Attempting to pull free of a wrath beetle requires a DC 16 STR Check and inflicts 4d6 slashing damage whether the target succeeds or fails. Success ends the impaled condition and drops the victim prone in a random square adjacent to a wrath beetle.

Instinctive Violence (Ex)

Though a wrath beetle is mindless, it treats its Hit Die as fighter levels, and gains feats appropriate to its Hit Die.


Environment any land
Organization solitary
Treasure incidental

Wrath beetles have thick, gnarled exoskeletons in sunset colors. Their chief weapon is a viscous, multipronged horn longer and tougher than a knight’s lance. In combat, a wrath beetle lives up to its name, becoming a whirling cyclone of horn and claw. The creature vocalizes a constant stream of chirps and clicks, a deafening chorus louder than that of a million crickets.

Wrath beetles are fierce and territorial insects larger and heavier than an elephant. The gigantic insect is extremely violent and unpredictable, charging at anything much larger than a housecat that enters its kilometers-wide range. Wrath beetle’s can theoretically be trained for use as war-beasts, but the process takes months and usually results in the death of several trainers, allied soldiers and would-be riders in the process. Anyone capable of breaking a Wrath Beetle for combat gains a living siege engine.

Section 15: Copyright Notice

Nemesis Unleashed Volume II. Copyright 2019, Otherverse Games. Author: Chris A. Field

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