Six powerful legs, each ending in a hooked claw, jut from the shield-like body of this horse-sized insect.
Giant Belostomatid CR 3
Speed 20 ft., fly 20 ft. (poor), swim 40 ft.
Melee bite +4 (1d6+2 plus digestive enzyme), 2 claws +4 (1d4+2 plus grab)
Space 10 ft.; Reach 10 ft.
Str 15, Dex 13, Con 16, Int —, Wis 11, Cha 2
Base Atk +3; CMB +6 (+10 grapple); CMD 17 (25 vs. trip)
Skills Fly –5, Stealth –3 (+5 in water), Swim +10; Racial Modifiers +8 Stealth in water
SQ hold breath
Digestive Enzyme (Ex)
Environment temperate lakes, rivers, or swamps
The giant belostomatid is an ambush predator that lurks in shallow water and hides amid floating snags and debris. Smaller versions of these insects are known colloquially as “toebiters,” yet this version of the creature is the size of a horse and can sever the leg of a human in one bite.
Pathfinder Roleplaying Game Bestiary 6 © 2017, Paizo Inc.; Authors: Robert Brookes, Benjamin Bruck, John Compton, Paris Crenshaw, Adam Daigle, Crystal Frasier, James Jacobs, Thurston Hillman, Tim Hitchcock, Brandon Hodge, Jason Keeley, Isabelle Lee, Jason Nelson, Tim Nightengale, F. Wesley Schneider, David Schwartz, Mark Seifter, Todd Stewart, Josh Vogt, and Linda Zayas-Palmer.