Ant Lion, Giant

This gigantic burrowing insect has an oversized abdomen. A terrifying set of long, hooked mandibles protrudes from its head.

Giant Ant Lion CR 5

XP 1,600
N Large vermin
Init +0; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +0

DEFENSE

AC 19, touch 9, flat-footed 19 (+10 natural, -1 size)
hp 60 (8d8+24)
Fort +9, Ref +2, Will +2
Immune mind-affecting effects

OFFENSE

Speed 30 ft., burrow 10 ft.
Melee bite +10 (2d8+7 plus grab)
Space 10 ft.; Reach 5 ft.
Special Attacks sand trap

STATISTICS

Str 20, Dex 11, Con 17, Int —, Wis 11, Cha 10
Base Atk +6; CMB +12 (+16 grapple); CMD 22 (30 vs. trip)

SPECIAL ABILITIES

Sand Trap (Ex)

A giant ant lion can create a 60-foot-diameter, 20-foot-deep pit in any sand or soft earth surface. Creating a sand trap takes 1 hour. A DC 15 Perception check allows a creature to realize such a depression in the sand is in fact a trap. Any creature that steps into the trap slides to the center if it fails a DC 14 Reflex save—such victims take no damage, but they do fall prone. A giant ant lion can make an attack of opportunity against any creature that falls to the bottom of its sand trap. These creatures can move across sand traps at their normal speed and are immune to the trap’s effects. Other creatures can navigate the trap’s walls with a DC 20 Climb check.

ECOLOGY

Environment warm deserts
Organization solitary or nest (2-4)
Treasure incidental

Perils of the desert depths, giant ant lions construct traps from the shifting sands. These beasts lurk at the base of these pits, half buried and patiently awaiting unwary prey.

Section 15: Copyright Notice
Pathfinder Roleplaying Game Bestiary 3, © 2011, Paizo Publishing, LLC; Authors Jesse Benner, Jason Bulmahn, Adam Daigle, James Jacobs, Michael Kenway, Rob McCreary, Patrick Renie, Chris Sims, F. Wesley Schneider, James L. Sutter, and Russ Taylor, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.
scroll to top