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Vampire, Stellar

Stellar Vampire CR 11 (XP 12,800)

Male human stellar vampire fighter 10
LE Medium undead (augmented)
Init +10; Senses darkvision 60 ft.; Perception +20

DEFENSE

AC 24, touch 16, flat-footed 18 (+2 armor, +6 Dex, +6 natural)
hp 95 (10d10+40); fast healing 5
Fort +13, Ref +13, Will +9 (+3 vs. fear)
Defensive Abilities channel resistance +4, desperate retreat; DR 10/magic; Immune fire, electricity, undead traits
Weaknesses stellar vampire weaknesses

OFFENSE

Speed 30 ft.
Melee +1 shock short sword +21/+16 (1d6+9/19–20 plus 1d6 electricity), slam +16 (1d4+7 plus vitality drain)
Special Attacks blood drain, create spawn, dominate (DC 18), energy form (DC 17), vital feed, vitality drain, weapon training (light blades +2, heavy blades +1)

STATISTICS

Str 20, Dex 23, Con —, Int 10, Wis 14, Cha 15
Base Atk +10; CMB +16 (+18 bull rush, grapple); CMD 31 (33 vs. bull rush or grapple)
Feats Agile Maneuvers B, Combat Reflexes B, Great Fortitude, Greater Weapon Focus (short sword), Improved Bull Rush, Improved Grapple, Improved Great Fortitude, Improved Initiative B, Improved Iron Will, Improved Lightning Reflexes, Improved Unarmed Strike, Iron Will, Lightning Reflexes B, Power Attack, Toughness B, Weapon Finesse B, Weapon Focus (short sword), Weapon Specialization (short sword)
Skills Acrobatics +11, Intimidate +18, Perception +20, Sense Motive +15, Stealth +19; Racial Modifiers +8 Intimidate, +8 Perception, +8 Sense Motive, +8 Stealth
Languages Common, Infernal
SQ energy vampire, shadowless, spider climb, armor training 2
Gear potion of cure moderate wounds; Other Gear leather armor, +1 shock short sword, cloak of resistance +2, azure pendant, 130 gp

Section 15: Copyright Notice

Pathfinder Roleplaying Game: The World of Vampire Hunter D © 2016, Paizo Inc.; Author: F. Wesley Schneider.