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Skeleton, Reindeer

Skeleton, Reindeer CR 1

XP 400
NE Medium undead
Init +7; Senses low-light vision; Perception +0

DEFENSE

AC 16, touch 13, flat-footed 13 (+3 Dex, +3 natural)
hp 9 (2d8)
Fort +0; Ref +3; Will +3
DR 5/bludgeoning; Immune cold, undead traits
Speed 50 ft.

OFFENSE

Melee gore +3 (1d6+2), 2 hooves –2 (1d3+1)

STATISTICS

Str 14, Dex 17, Con —, Int —, Wis 10, Cha 10
Base Atk +1; CMB +3; CMD 16 (20 vs. trip)
Feats Improved InitiativeB

ECOLOGY

Environment any
Organization any
Treasure none

Skeletons are the animated bones of the dead, brought to unlife through foul magic. While most skeletons are mindless automatons, they still possess an evil cunning imparted to them by their animating force—a cunning that allows them to wield weapons and wear armor.

The pile of bones suddenly stirs, rising up to take on a vaguely animalistic shape.

Section 15: Copyright Notice

Icebound Copyright 2021, Michael Mars; Author: Tom Knauss