Mummified Crocodile

This creature is created using the mummified animal template.

Mummified Crocodile CR 2

XP 600
N Large undead
Init +1; Senses darkvision 60 ft.; Perception +8


AC 14, touch 10, flat-footed 13 (+1 Dex, +4 natural, –1 size)
hp 19 (3d8+6)
Fort +5, Ref +4, Will +2
DR 2/—; Immune undead traits


Speed 20 ft., swim 30 ft.; sprint
Melee bite +5 (1d8+4 plus grab), tail slap +0 (1d12+2)
Space 10 ft.; Reach 5 ft.
Special Attacks death roll, servant’s curse (DC 13)


Str 19, Dex 12, Con —, Int 1, Wis 12, Cha 14
Base Atk +2; CMB +7; CMD 18 (22 vs. trip)
Feats Skill Focus (Stealth), Skill Focus (Perception)
Skills Perception +8, Stealth +4 (+12 in water), Swim +16; Racial Modifiers +8 Stealth in water


Death Roll (Ex)

When grappling a foe of its size or smaller, a crocodile can perform a death roll upon making a successful grapple check. As it clings to its foe, it tucks in its legs and rolls rapidly, twisting and wrenching its victim. The crocodile deals its bite damage and knocks the creature prone. If successful, the crocodile maintains its grapple.

Sprint (Ex)

Once per minute a crocodile may sprint, increasing its land speed to 40 feet for 1 round.


Environment warm ruins
Organization solitary
Treasure none

Mummified crocodiles are common in crypts that are no farther from a river than a single day’s walk. Many mummified crocodiles have baby crocodiles placed on their backs or in their mouths, representing how live crocodiles transport and care for their young.

Section 15: Copyright Notice

Pathfinder Adventure Path #81: Shifting Sands © 2014, Paizo Inc.; Authors: Richard Pett, with Benjamin Bruck, Adam Daigle, Thurston Hillman, Michael McCarthy, Patrick Renie, Amber E. Scott, and Russ Taylor.

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