Gøgelid CR 1

The bluish mist forms into the shape of a canine as a purple-fleshed dog suddenly appears from within the fog, its long red tongue lolling out of a viciously fanged mouth beneath two blank, ovoid eyes.

XP 400
CN Medium undead
Init +3; Senses darkvision 120 ft., scent, undead scent; Perception +11


AC 13, touch 13, flat-footed 10 (+3 Dex)
hp 11 (2d8+2) fast healing 1
Fort +1, Ref +3, Will +5
Defensive Abilities ethereal hop; Immune undead traits; Weaknesses vulnerability to sunlight


Speed 40 ft.
Melee bite +3 (1d6+3)
Special Attacks ethereal jaws
Spell-Like Abilities (CL 2nd, concentration +3)

At willghost sound (DC 11), silent image (DC 12)
2/dayobscuring mist


Before Combat The gøgelid uses its spell-like abilities to lure enemies into a disadvantageous position.

During Combat Gøgelid charge into combat, retreating with ethereal hop and waiting for fast healing to recover before moving to strike again.

Morale A gøgelid is fiercely loyal to its dødelig masters and only flees for good if reduced to 1 hp.


Str 14, Dex 16, Con —, Int 8, Wis 15, Cha 13
Base Atk +1; CMB +3; CMD 16 (20 vs. trip)
Feats Skill Focus (Survival)
Skills Perception +11, Stealth +8, Survival +7; Racial Modifiers +4 Perception
Languages Undercommon


Ethereal Hop (Su)

A gøgelid is able to turn incorporeal for a number of rounds equal to its hit dice as a swift action. After turning incorporeal, a gøgelid cannot use ethereal hop for 1d4+1 rounds. A gøgelid can end an ethereal hop as a free action.

Ethereal Jaws (Su)

When corporeal, a gøgelid’s bite attack gains the ghost touch weapon enchantment.

Undead Scent (Su)

A gøgelid’s otherworldly nose is particularly talented at picking out the scent of other undead creatures. A gøgelid’s scent ability ignores the first 5 ft. of any non-magical barrier to detect the presence of undead creatures.


Environment underground
Organization solitary, pair, or pack (3-8)
Treasure double

Gøgelid are typically found with or near dødelig, usually coexisting peacefully and helping the undead halflings find their buried kin. Where the gøgelid originally come from remains unknown and though intelligent and sometimes quite talkative, the animated canines never speak of more than the name of their home dimension. This has never diminished their relationship with dødelig, who happily accept the four-legged creatures into their families. Once part of a home, gøgelid are fiercely territorial of both the building and its inhabitants, but otherwise they are generally quite friendly and curious.

A gøgelid is roughly the size of a very large dog, standing on its hind legs at a height of about 5 ft., and weighs as much as 110 pounds.

Section 15: Copyright Notice

Aventyr Bestiary © 2017 AAW GAMES LLC Authors Mike Myler, Jonathan G. Nelson Developers, Michael Allen, Curtis Baum, Wolfgang Baur, Brian Berg, Adam Daigle, Jeffrey Gomez, Joshua Gullion, Jacob Kellogg, Jared Jeanquart, Juan Lucha, Justin Andrew Mason, Jonathan McAnulty, Michael McCarthy, Raven Mimura, Brian Wiborg Monster, Will Myers, Mike Myler, Jason Nelson, Jonathan G. Nelson, Owen K.C. Stephens, Colin Stricklin, Cory Vickruck, Stephen Yeardley Jonathan G. Nelson

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