This human-sized creature looks like a cross between a large bat and a giant mosquito. Its wings are leathery and gray and its skin is drawn tight across its bones. The creature has eight pincer-like legs and a long needle-like snout. Its eyes glow pale blue.
Ghoul-Stirge CR 3
Str 10, Dex 17, Con —, Int 6, Wis 14, Cha 12
Base Atk +3; CMB +3; CMD 16 (28 vs. trip)
Feats Skill Focus (Perception), Weapon Finesse
Skills Fly +7, Perception +11, Stealth +10
Languages Common (cannot speak)
Organization solitary, gang (2–4), or flock (5–8)
A ghoul-stirge resembles a large stirge with rotting flesh and broken wings. The origin of the ghoul-stirge has been lost, but it is believed to be the result of a failed magical experiment conducted in ages past by a group of evil and (thought to be) insane necromancers. Though they can generally be encountered anywhere, ghoul-stirges seem to favor desolate places such as ruins and caverns or dungeons deep underground. Being undead they do not have to eat, but seem to draw sustenance from the blood of enemies (much like a vampire).
A ghoul-stirge is about 5 feet long with a wingspan almost twice its length. Ghoul-stirges seem to understand Common, but apparently cannot (or choose not to) speak it.
A ghoul-stirge attacks by swooping down on its opponent and attempting to paralyze it with its bite attack. Opponents that resist its paralysis are attacked again, while paralyzed opponents are drained of their blood at the first opportunity. (A ghoul-stirge won’t ignore other foes to drain the blood from a paralyzed enemy.)
Ghoul-Stirge from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene and Clark Peterson, based on original material by Lenard Lakofka.