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Beheaded, Swarm

This swarm of tiny heads floats silently and ominously, bits of flesh still hanging from its face and graying teeth clattering slightly as it bobs in the air.

Skull Swarm CR 1

XP 400
NE Tiny undead (swarm)
Init +2; Senses darkvision 60 ft.; Perception +0

DEFENSE

AC 14, touch 14, flat-footed 12 (+2 Dex, +2 size)
hp 9 (2d8)
Fort +0, Ref +2, Will +3
Defensive Abilities swarm traits; Immune undead traits, weapon damage

OFFENSE

Speed fly 40 ft. (perfect)
Melee swarm (1d6)
Space 10 ft.; Reach 0 ft.
Special Attacks distraction (DC 11)

STATISTICS

Str 5, Dex 15, Con –, Int –, Wis 10, Cha 10
Base Atk +1; CMB +1; CMD 8 (can’t be tripped)
Skills Fly +6

ECOLOGY

Environment any
Organization solitary, pair, or mass (3–5)
Treasure none

Beheaded are floating skulls or severed heads whose bodies have long since abandoned them, either in the moment of death or long after. Reanimated via dark magic, these horrors are usually created as mindless sentinels for dungeons or lairs. Beheaded silently hover at about eye-level, often making them the last thing a casual wanderer or careless villager in an infested area ever sees.

Section 15: Copyright Notice

Pathfinder 43: Haunting of Harrowstone. Copyright 2011, Paizo Publishing, LLC, Author: Michael Kortes