Grabbing Severed Head
Speed fly 40 ft. (perfect)
Melee slam +1 (1d2 plus grab)
Special Attacks grabbing
Str 11, Dex 15, Con –, Int –, Wis 11, Cha 10
Base Atk +0; CMB -1 (+3 grapple); CMD 11 (can’t be tripped)
Organization solitary, pair, or patrol (3–6)
Beheaded are floating skulls or severed heads whose bodies have long since abandoned them, either in the moment of death or long after. Reanimated via dark magic, these horrors are usually created as mindless sentinels for dungeons or lairs. Beheaded silently hover at about eye-level, often making them the last thing a casual wanderer or careless villager in an infested area ever sees.