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Simple Corruption Template: Possessed Creature (CR +1)

While there are rules for when a creature is possessed and totally controlled by a specific spell, sometimes a creature is possessed by a vague entity (hereafter called a spirit) that acts as a second personality within the creature’s mind, sharing control and providing the creature some symbiotic benefits.

Quick Rules: +2 on rolls based on Cha; +4 on Will saves; after failing a save against a mind-affecting effect, reroll the save, but the spirit takes control if the second save succeeds; always acts on the surprise round.

Rebuild Rules: Defensive Abilities +4 on Will saves; after failing a save against a mind-affecting effect, reroll the save, but the spirit takes control if the second save succeeds; Special Qualities always acts on the surprise round; Ability Scores +4 Cha.

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Pathfinder Roleplaying Game Horror Adventures © 2016, Paizo Inc.; Authors: John Bennett, Clinton J. Boomer, Logan Bonner, Robert Brookes, Jason Bulmahn, Ross Byers, Jim Groves, Steven Helt, Thurston Hillman, Eric Hindley, Brandon Hodge, Mikko Kallio, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Alistair Rigg, Alex Riggs, David N. Ross, F. Wesley Schneider, David Schwartz, Mark Seifter, and Linda Zayas-Palmer.