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Fighter Creature (CR +1 or +2)

A fighter creature gains bonus combat feats, and both armor and weapon training. A fighter creature’s CR increases by 2 if the creature has 10 or more HD.

Quick Rules

+2 on all rolls based on Str; gains a bonus combat feat and an additional bonus combat feat for every 4 HD (to a maximum of 10 feats; a fighter creature is considered a fighter with a level equal to its HD for the purpose of qualifying for combat feats). If the creature has 3 or more HD, it gains armor training† (the bonus increases and penalty decreases for every 4 HD the creature possesses thereafter, to the class feature’s normal maximums). If the creature has 5 or more HD, it gains weapon training† (the creature gains only one weapon group, and its bonuses increase by 1 every 4 HD thereafter, to a maximum of +4).

Rebuild Rules

Special Attacks If the creature has 5 or more HD, it gains weapon training† (the creature gains only one weapon group, and its bonuses increase by 1 every 4 HD thereafter, to a maximum of +4); Special Abilities If the creature has 3 or more HD, it gains armor training† (the bonus increases and penalty decreases for every 4 HD it possesses thereafter, to the class feature’s normal maximums); Ability Scores +4 Strength; Feats The creature gains a bonus combat feat and an additional combat feat for every 4 HD (to a maximum of 10 feats from this ability).

Section 15: Copyright Notice

Pathfinder Roleplaying Game Monster Codex © 2014, Paizo Inc.; Authors: Dennis Baker, Jesse Benner, Logan Bonner, Jason Bulmahn, Ross Byers, John Compton, Robert N. Emerson, Jonathan H. Keith, Dale C. McCoy, Jr., Mark Moreland, Tom Phillips, Stephen Radney-MacFarland, Sean K Reynolds, Thomas M. Reid, Patrick Renie, Mark Seifter, Tork Shaw, Neil Spicer, Owen K.C. Stephens, and Russ Taylor.