Runescarred (CR +1)

A group of renegade warriors who have broken with the traditions of their ancestors now serve as the dwarves’ primary offense against giants. Calling themselves the Runescarred, these dwarves fight fire with fire, scarring their skin during taboo rituals to become much like the rune giants they seek to defeat.

Creating a Runescarred Creature

“Runescarred” is a simple template that can be added to any humanoid creature. The runescarred template hardens the base creature’s skin, granting it a +2 natural armor bonus and the rune spark special ability. Increase a runescarred creature’s base CR by +1.

Challenge Rating: Same as the base creature +1.

Armor Class: The runescarred template hardens the base creature’s skin, granting it a +2 natural armor bonus.

Special Attacks: The runescarred template grants the rune spark special ability.

Rune Spark (Su)

3 times per day, a runescarred creature can focus energy from its runes and discharge it through a metal weapon as a ranged touch attack. Upon a successful melee attack, the weapon releases a blast of arcane sparks that daze the target for 1 round and deal 1d6 points of damage (half fire and half electricity). The runescarred must declare that he is preparing his rune spark ability prior to the attack. If the attack misses, the rune spark is discharged and the creature must wait 1d4+1 rounds for his runic energies to build before attempting to use his rune spark ability again.

Section 15: Copyright Notice – Pathfinder Campaign Setting: Lost Cities of Golarion

Pathfinder Campaign Setting: Lost Cities of Golarion. © 2011, Paizo Publishing, LLC. Authors: Tim Hitchcock, Brandon Hodge, Michael Kortes, Jason Nelson, and Russ Taylor.

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