This tangle of dry-looking vegetation has grown into a spherical ball of thorny twigs and roots.
Ravenous Tumbleweed CR 1/3
Speed 30 ft.
Melee slam +0 (1d4–2)
Space 2-1/2 ft.; Reach 0 ft.
Special Attacks hurtling charge
Str 6, Dex 13, Con 12, Int —, Wis 11, Cha 4
Base Atk +0; CMB –1; CMD 7 (can’t be tripped)
Hurtling Charge (Ex)
A ravenous tumbleweed that travels at least 20 feet as part of a charge action does not provoke an attack of opportunity when it enters an opponent’s space to make a melee attack.
While in an area of moderate wind (11–20 mph), a ravenous tumbleweed’s speed increases by 10 feet when it moves in the direction of the wind. In an area of at least strong wind (21+ mph), its speed instead increases by 20 feet when it moves in the direction of the wind, and it gains a +2 dodge bonus to its AC against attacks of opportunity on any round in which it moves in that direction.
Environment warm deserts or plains
Organization solitary, pair, or drift (3–12)
Unlike its harmless counterpart, a ravenous tumbleweed uproots itself when nutrients are scarce in order to hunt down live prey. These seasonally carnivorous plants gather into imposing drifts that wait for periods of high winds before overwhelming birds, rabbits, and even deer.
Pathfinder Roleplaying Game Ultimate Wilderness © 2017, Paizo Inc.; Authors: Alexander Augunas, John Bennett, Robert Brookes, John Compton, Dan Dillon, Steven T. Helt, Thurston Hillman, Eric Hindley, Mikko Kallio, Jason Keeley, Isabelle Lee, Jason Nelson, Stephen Radney-MacFarland, Alex Riggs, David N. Ross, David Schwartz, Mark Seifter, Jeffery Swank, and Linda Zayas-Palmer.