Symbiont, Poison Gauntlet

A seething mass of vegetation and clustered brambles drags itself along on dozens of root-like legs.

Poison Gauntlet CR 1

XP 400
N Small plant (plant symbiont)
Init +1; Senses low-light vision; Perception +0


AC 13, touch 12, flat-footed 12 (+1 Dex, +1 natural, +1 size)
hp 15 (2d8+6)
Fort +6, Ref +1, Will +0
DR 2/slashing; Immune plant traits


Speed 20 ft.
Melee claw +4 (1d4+2 plus poison)
Special Attacks poison


Str 14, Dex 13, Con 16, Int —, Wis 10, Cha 5
Base Atk +1; CMB +2; CMD 13
SQ bond, host abilities, mind link, symbiont healing


Environment any
Organization solitary
Treasure none


Poison (Ex)

Claw—injury; save Fort DC 13; frequency 1/round for 6 rounds; effect 1d3 Dexterity; cure 1 consecutive save.


Poison Resistance (Ex)

The poison gauntlet symbiont grants the host a +4 bonus on Fortitude saves against poison.

Spiked Gauntlet (Ex)

When the poison gauntlet symbiont bonds to a host, it encases the hand, acting effectively as a masterwork spiked gauntlet. On a successful attack, the poison gauntlet symbiont injects a poison as well as its regular damage. A poison gauntlet may deliver its poison through host attacks a number of times per day equal to 3 + its Constitution bonus.

Poison (Ex)

Poison Gauntlet Symbiont—injury; save Fort DC 13; frequency 1/round for 6 rounds; effect 1 Dexterity and staggered if target fails its Fortitude save by 5 or more; cure 1 save.


Slot hand; Price 3,460 gp


Feats Create Plant Symbiont; Cost 1,730 gp

The poison gauntlet symbiont attaches to the host’s wrist via hundreds of small needle-sharp roots. Hundreds of vines emanate from a central, thick stem to encase the host’s hands. Large, wickedly pointed thorns sprout from the vines, each containing the natural poison the symbiont produces. These tend to break off easily, but the poison gauntlet symbiont regrows any lost thorns within 24 hours.

When not attached to a host, a poison gauntlet symbiont stands roughly 2 to 2 1/2 feet high, looking like a thorny bush with bark-like striations of muscle fiber visible beneath its foliage. The symbiont skitters around on its extensive root system.

The erahthi created poison gauntlet symbionts in the early days of the Century War. Though not a front-line weapon (but sometimes carried instead of regular melee weapon such as a knife), it saw frequent of use in small, lightning quick strikes where a group of lightly-equipped erahthi soldiers would rush a fortified position to incapacitate the enemy.

Stealth operatives used the poison gauntlet symbiont to carry out abductions as the small size of the symbiont made it easy to conceal. This symbiont is still a favored weapon of kidnappers and scoundrels around the system.

Section 15: Copyright Notice

Alien Codex © 2018, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Paris Crenshaw, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Jeff Provine, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.

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