Symbiont, Flight Pack

Four diaphanous wings of leaf-like material extend from the butterfly-like body of this strange creature.

Flight Pack CR 5

XP 1,600
N Medium plant
Init +2; Senses low-light vision; Perception +1

DEFENSE

AC 18, touch 12, flat-footed 16 (+2 Dex, +6 natural)
hp 59 (7d8+28)
Fort +9, Ref +4, Will +3
DR 5/slashing; Immune cold, plant traits

OFFENSE

Speed 30 ft., fly 20 ft. (average)
Melee 2 slam +8 (1d4+3), bite +8 (1d6+3)
Special Attacks sonic buffet (30-ft. cone, 3d8 bludgeoning and deafened for 1d4 rounds, Fortitude DC 17 for half, usable every 1d4 rounds)

STATISTICS

Str 16, Dex 15, Con 18, Int —, Wis 12, Cha 5
Base Atk +5; CMB +8; CMD 20
SQ bond, host abilities, mind link, symbiont healing

ECOLOGY

Environment any
Organization solitary
Treasure none

SPECIAL ABILITIES

Sonic Buffet (Ex)

As a standard action while flying, the flight symbiont can flap its wings to release a concussive blast in a 30-ft. cone. All creatures caught in the cone must attempt a DC 17 Fortitude save. On a failure, the creatures take 3d8 points of bludgeoning damage and are deafened for 1d4 rounds. A successful save halves the damage and negates the deafened condition. The save DC is Constitution-based.

HOST ABILITIES

Cold Resistance (Ex)

The flight symbiont absorbs the first 10 points of cold damage per attack that the host would normally take as per resist energy.

Flight (Ex)

As a standard action the flight symbiont unfurls into a network of vines, framing thin, membranous leaves allowing the host to fly with a speed of 60 ft. (average maneuverability), gaining a +3 competence bonus to Fly checks made with this ability. The host can fly for up to a maximum of 5 consecutive minutes each time this ability is used, though these minutes do not need to be used at once and may be split up into 1-minute increments. If the symbiont and host are still airborne at the end of this time they both fall. Once a symbiont has flown for its maximum number of minutes or its host has dismissed the wings as a free action the symbiont may not grant flight again for a number of minutes equal to the total time it was most recently in flight.

Construction

Slot shoulders; Price 45,000 gp

CONSTRUCTION REQUIREMENTS

Feats Create Plant Symbiont; Cost 22,500 gp

A flight pack symbiont’s thick roots pierce the host’s upper back and shoulders, connected to a horizontal central stem. An extensive network of vines extend from the stem, forming a frame much like a bat’s wing. The flight symbiont’s thin, almost translucent, leaves stretch between the vines. Its vascular system is designed to use the host’s blood to pump through the wings to create a hydraulic system of movement.

When detached from a host a flight pack symbiont resembles an enormous butterfly or moth made from bark, roots, and large leaves. It moves with considerably less grace when not attached to a host and able to benefit from the symbiotic connection.

Section 15: Copyright Notice

Alien Codex © 2018, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Paris Crenshaw, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Jeff Provine, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.

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