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Ofalth

Ofalth CR 10

XP 9,600
CE Large plant
Init +3; Senses darkvision 60 ft., Perception +10
Aura putrid stench (DC 21, 30 ft.)

DEFENSE

AC 24, touch 12, flat-footed 21 (+3 Dex, +12 natural, -1 size)
hp 126 (11d8+66); fast healing 2
Fort +13, Ref +8, Will +5
Defensive Abilities filth wallow; Immune plant traits

OFFENSE

Speed 30 ft.
Melee 2 slams +14 (2d12+7 plus disease)
Ranged offal +10 (2d10+10 plus disease)
Space 10 ft.; Range 10 ft.
Special Attacks fling offal

STATISTICS

Str 24, Dex 17, Con 23, Int 6, Wis 14, Cha 7
Base Atk +8; CMB +16 (+18 bull rush); CMD 29
Feats Cleave, Combat Reflexes, Improved Bull Rush, Lightning Reflexes, Nimble Moves, Power Attack
Skills Perception +10, Stealth +8 (+16 in garbage); Racial Modifiers +8 Stealth in garbage
Languages Common (cannot speak)
SQ freeze

ECOLOGY

Environment urban and underground
Organization solitary or bloat (2-6)
Treasure incidental

SPECIAL ABILITIES

Disease (Ex)

Wretched weeps; slam or offal—injury; save Fort DC 21; onset 1 day; effect 1d4 Str damage and 2d6 bleed; cure 2 consecutive saves. The save DC is Constitution based.

Filth Wallow (Ex)

An ofalth gains fast healing 2 in any area with a high concentration of debris, garbage or excrement, such as a landfill or sewer.

Fling Offal (Ex)

As a standard action, an ofalth may pick up a wad of refuse and throw it at an opponent. Treat this as a thrown weapon attack with a range increment of 30 feet. A creature struck by the offal takes 2d10 points of bludgeoning damage plus 1.5 times the ofalth’s strength modifier, and is exposed to the ofalth’s disease. If an ofalth is not in an area that can activate its filth wallow ability, it must tear off chunks of its own body to use this attack, taking 2d6 points of damage when it does.

Putrid Stench (Ex)

A creature that fails its save against an ofalth’s stench is nauseated for 1d4+1 rounds. A creature that succeeds its save is sickened for 1 round, and is then immune to the stench of that ofalth for 24 hours. The save DC is Constitution based.

ABOUT

This vaguely humanoid mass has long, tentacle-like arms and stout legs. It appears to be formed of vines and roots interwoven with both inorganic and organic garbage. The smell is abominable.

An ofalth is a disgusting monster sometimes called a sewer shambler or other, ruder, names. They are kin to shambling mounds, but only the core of their body is composed of vegetative matter. They bulk themselves up with trash of all kinds, from broken equipment to decomposing food to manure both animal and human. They lurk in sewers, trash heaps and manure lagoons, where they act as ambush predators and seek their favorite food—decomposing meat.

An ofalth’s body carries in it a grotesque disease called wretched weeps. Creatures infected find their skin literally tearing off of their body in clumps, and an isolated patient may bleed to death long before their strength is fully sapped by the disease. Ofalths are fascinated with the blood and bones of animal-based life, and often capture living victims to watch how they respond to the disease before vivisecting them.

Ofalths and otuyghs compete for food and territory. These battles typically end with the loser being consumed by the winner; both species generally find the other to be delicious. A single ofalth is much stronger than an otyugh, and so otuyghs need to gather in large groups in order to defeat them. Some otyugh clusters may recruit adventurers to assist them in these matters.

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