Mythic Kawa Akago

Mythic Kawa Akago CR 4/MR 1

XP 1,200
N Small plant (mythic)
Init +7; Senses low-light vision; Perception +10

DEFENSE

AC 17, touch 14, flat-footed 14 (+3 Dex, +3 natural, +1 size)
hp 34 (4d8+16)
Fort +6, Ref +4, Will +2
Immune plant traits; Resist fire 10

OFFENSE

Speed 20 ft., swim 30 ft.
Melee 2 bites +9 (1d6+3)
Special Attacks blood-burning fangs, broken fang, mournful cry, mythic power (1/day, surge +1d6), wail of the water’s dead

STATISTICS

Str 16, Dex 17, Con 14, Int 6, Wis 13, Cha 7
Base Atk +3; CMB +5; CMD 18 (can’t be tripped)
Feats Improved Initiative, Weapon Focus (bite)
Skills Perception +10, Stealth +12, Swim +9; Racial Modifiers +4 Perception
Languages Aquan

SPECIAL ABILITIES

Blood-Burning Fangs (Ex)

A kawa akago’s spiny fangs on both its outside and central maws are covered with nettles capable of inflicting wracking pain. On a successful bite attack, a target is sickened for 1 minute (Fortitude DC 14 negates). Multiple failed saves do not increase the penalty, but instead reset the effect’s duration. Immersion in water or a similar liquid for 2 full rounds negates the effect. Despite feeling like fire, the effect is not reduced or negated by fire resistance or immunity. The save DC is Constitution-based.

Broken Fang (Ex)

A mythic kawa akago can break off one of its fangs on a successful attack, requiring the target to succeed at a DC 15 Reflex save. If the target fails, the kawa akago’s spine imbeds itself in the target’s flesh, causing the target to become sickened, or nauseated if it is already sickened from the kawa akago’s blood-burning fangs ability, until all the fangs are removed. Removing a fang requires a DC 15 Heal check made as a full-round action. For every 5 by which the check is exceeded, one additional fang can be removed.

On a failed check, a fang is still removed, but the process deals 1d6+1 points of damage to the victim. The save DC is Strength-based.

By spending one use of mythic power as an immediate action, a mythic kawa akago can break off 1d4+1 fangs in a victim. This increases the Reflex save DC by 2.

Mournful Cry (Su)

A mythic kawa akago preys upon humanoids’ desire to protect their young. As a full-round action, it makes a sound like a baby in distress, which causes a humanoid to approach the kawa akago if it fails a DC 11 Will save. An affected creature will not willingly subject itself to danger (by going through water over its head or leaping off a cliff ), but it will go in waist or chest deep in water to reach the kawa akago. This is a sonic mind-affecting compulsion effect. The save DC is Charisma-based and includes the mythic kawa akago’s mythic rank.

Wail of the Water’s Dead (Su)

Once per day as a standard action, a kawa akago can unleash a keening wail that leaves a damaging and disruptive echo in the ears of those that hear it.

All creatures and objects in a 20-foot radius take 2d6 points of sonic damage and are deafened for 1d4+1 rounds. A successful DC 14 Fortitude save halves the sonic damage and reduces the deafness to 1 round. The save DC is Constitution-based.

ECOLOGY

Environment temperate marshes or rivers
Organization solitary, pair, or clutch (1 mythic kawa akago plus 2–7 kawa akagos)
Treasure none

This combination of a lily pad and a flytrap is ringed with horrifying fangs and has another tiny, toothy maw at its center.

Kawa akagos are plants that were spiritually fertilized by fragments of the restless spirits of drowned children, becoming carnivorous creatures that inhabit marshes and riversides. They resemble lily pads with a mouthlike opening guarded by fibrous strands like those of a flytrap plant. A kawa akago’s gourdlike skin ranges from maroon to crimson when it is well fed, but more often, creatures encounter a kawa akago when it is hungry. In this case, it instead takes on the same hue as other lilypads in the area, usually an innocuous green.

Carnivorous and cunning, kawa akagos hunt riverbanks and waterways for both animals and travelers on which to feed. Kawa akagos’ thorn-tipped fangs excrete a paininducing sap that mimics the feeling of intense, burning heat. Though they prefer to fight in water, kawa akagos usually ambush from land, using their dangerous sap to drive wouldbe prey toward the nearby rivers or streams that will soothe the painful effects of their fangs. Once the victim immerses itself, the plant creatures swarm their target if attacking in numbers, or a single plant strikes from the depths to wear down the victim.

Section 15: Copyright Notice

Asian Monsters (PF1) © 2022, Legendary Games; Authors Jason Nelson, Robert J. Grady, Andrew Ha, Gord Henderson, Thurston Hillman, Aurélien Lainé, Jeff Lee, Alex Riggs, Loren Sieg, Mike Welham.

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