Ascomoid (3pp)

This creature appears as a large, wide puffball of living fungus. Its surface is brownish-green. Small pocks dot its form, and seem to function as some sort of sensory organs.

Ascomoid CR 5

XP 1,600
N Large plant (fungus)
Init +1; Senses tremorsense 60 ft.; Perception +0

DEFENSE

AC 18, touch 10, flat-footed 17 (+1 Dex, +8 natural, -1 size)
hp 52 (7d8+2)
Fort +8; Ref +3; Will +2
DR 10/piercing; Immune plant traits; Resist fire 10, electricity 10

OFFENSE

Speed 40 ft.
Melee slam +8 (2d8+6)
Space 10 ft.; Reach 0 ft.
Special Attacks spores, trample (2d8+6, DC 17)

TACTICS

During Combat An ascomoid attacks by rolling over its opponents or slamming into them. Though mindless, the ascomoid reacts to those that attack it by firing spores at those opponents.

STATISTICS

Str 19, Dex 13, Con 17, Int —, Wis 11, Cha 1
Base Atk +5; CMB +10; CMD 21 (can’t be tripped)

SPECIAL ABILITIES

Spores (Ex)

Once per round, an ascomoid can fire deadly spores in a 30-foot line. Upon impacting a solid surface, the spores billow into a cloud that fills a 20-foot radius. The cloud lasts 1 round before dispersing. Creatures caught within the cloud must succeed on a DC 16 Fortitude save or take 1d6 points of Constitution damage and become nauseated for 1d4 rounds. A successful save negates the Constitution damage but not the nauseated condition. Once a creature saves against this ability it is immune to the same ascomoid’s spores for 24 hours. The save DC is Constitution-based.

ECOLOGY

Environment underground
Organization solitary
Treasure incidental

Ascomoids are subterranean fungus monsters that exist on a diet of living creatures. Ascomoids feed by sitting atop a slain creature and absorbing its body fluids into its own form. Creatures slain in this manner appear as rotting husks. They generally avoid light and the surface world, though they have no adverse reaction to sunlight or bright light. The typical ascomoid lair is a large, damp, dark, natural cavern with a single entrance and exit. Bones of its victims are strewn about the lair. The monster itself does not collect treasure, so any such valuables found in its lair are the only remaining possessions of those its has killed. The average ascomoid is 10 feet wide and weighs 300 pounds.
Section 15: Copyright Notice

Ascomoids from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene, based on original material by Gary Gygax.

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