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A hellish-red swirling mass of dancing flames advances toward you.
N (E) Diminutive outsider (elemental, extraplanar, fire, swarm)
Init +10; Senses darkvision 60 ft.; Perception +15; Aura fiery aura (20 ft., DC 16 Fort, 1d6 fire)
AC 21, touch 21, flat-footed 14 (+6 Dex, +1 dodge, +4 size)
hp 67 (9d10+18)
Fort +7, Ref +12, Will +6
DR 10/–; Immune fire, weapon damage, construct traits*, elemental traits, swarm traits
Weaknesses swarm traits, vulnerability to cold
Speed 30 ft., fly 60 ft. (average)
Melee swarm (2d6 plus 2d6 fire and burn)
Space 10 ft.; Reach 0 ft.
Special Attacks burn (2d6, DC 16), distraction (DC 16)
Heat swarms are highly territorial and attack any creatures (other than their own kind) entering their domain. Several swarms often work together to drive away a common foe.
A heat swarm attacks by moving on top of and engulfing its foe.