Qlippoth, Gorgoros

Numerous writhing, coiling tails support this serpent-headed beast. Its three eyes glow a sickly yellow.

Gorgoros CR 9

XP 6,400
CE Large outsider (chaotic, evil, extraplanar, qlippoth)
Init +8; Senses darkvision 60 ft.; Perception +20


AC 23, touch 13, flat-footed 19 (+4 Dex, +10 natural, –1 size)
hp 114 (12d10+48)
Fort +12, Ref +12, Will +11
Defensive Abilities freedom of movement; DR 10/cold iron or lawful; Immune cold, mind-affecting effects, poison; Resist acid 10, electricity 10, fire 10; SR 20


Speed 40 ft., burrow 40 ft., earth glide
Melee bite +21 (4d6+15)
Space 10 ft.; Reach 10 ft.
Special Attacks feast of stone, gaze, horrific appearance (DC 22), writhing tails
Spell-Like Abilities (CL 9th; concentration +13)

Constantfreedom of movement
At willsoften earth and stone, stone shape
1/daytransmute rock to mud, wall of stone


Str 30, Dex 19, Con 18, Int 15, Wis 20, Cha 19
Base Atk +12; CMB +23; CMD 37 (can’t be tripped)
Feats Ability Focus (horrific appearance), Combat Reflexes, Improved Initiative, Iron Will, Power Attack, Vital Strike
Skills Acrobatics +19, Bluff +19, Climb +19, Knowledge (dungeoneering, planes) +17, Perception +20, Sense Motive +20, Stealth +15, Swim +19
Languages Abyssal, Aklo; telepathy 100 ft.


Feast of Stone (Su)

As a standard action, a gorgoros can devour a Large or smaller petrified creature. When it consumes a creature this way, it regains 4d8+8 hit points and it gains hardness 8 for 1 minute. A petrified creature is slain by this effect.

Gaze (Su)

A gorgoros’s gaze turns creatures to stone permanently (Fortitude DC 20 negates) and has a range of 30 feet. The gorgoros can make a gaze attack against a grappled creature as a swift action. The save DC is Charisma-based.

Horrific Appearance (Su)

Creatures that succumb to a gorgoros’s horrific appearance find their eyes drawn to the creature’s gaze and must immediately attempt a saving throw against its gaze attack. Affected creatures can’t avert or close their eyes, and treat creatures other than the gorgoros as having concealment.

Writhing Tails (Ex)

A gorgoros’s tails coil around any creature that draws near. All squares adjacent to a gorgoros are considered difficult terrain. At the beginning of its turn, the gorgoros’s tails can attempt a grapple combat maneuver check against each adjacent creature as a free action. On a successful check, its tails deal 1d6+6 points of damage and the foe is grappled, but the gorgoros is not considered grappled. The tails gain a +5 bonus on grapple combat maneuver checks against foes they’re already grappling. Each time the tails succeed at such a check, they deal 1d6+6 points of damage but can’t pin foes. If the gorgoros moves, all grappled creatures automatically move with it, but it can’t take creatures along when earth gliding.


Environment any (Abyss)
Organization solitary, pair, or circle (3–7)
Treasure standard

The gorgoros delights in petrifying living creatures to serve as material for twisted artistic endeavors. These fiends emerge from walls to petrify and devour, and use their stone-altering magic to reshape battlefields—or petrified foes. Their grotesque art, made from resculpted victims, is short-lived; while gorgoroses don’t require sustenance, they enjoy feeding on the statues they create.

Even those who avoid petrification may not escape unscathed; it is rumored that the daughters of survivors are born with petrifying gazes and serpents for hair. Blasphemous whispers hint that this is how medusas originated.

A gorgoros measures a full 15 feet in length and weighs 6,000 pounds.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Bestiary 6 © 2017, Paizo Inc.; Authors: Robert Brookes, Benjamin Bruck, John Compton, Paris Crenshaw, Adam Daigle, Crystal Frasier, James Jacobs, Thurston Hillman, Tim Hitchcock, Brandon Hodge, Jason Keeley, Isabelle Lee, Jason Nelson, Tim Nightengale, F. Wesley Schneider, David Schwartz, Mark Seifter, Todd Stewart, Josh Vogt, and Linda Zayas-Palmer.

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