Kami, Neak Ta

Neak ta CR 8

XP 4,800
NG Small outsider (kami, native)
Init +4; Senses darkvision 60 ft.; Perception +17


AC 22, touch 15, flat-footed 18 (+4 Dex, +7 natural, +1 size)
hp 114 (12d10+48); fast healing 4
Fort +12, Ref +8, Will +10
Immune bleed, mind-affecting effects, petrification, polymorph; Resist acid 10, electricity 10, fire 10


Speed 30 ft.
Melee improvised weapon +14 (2d8+5/19–20/x3)
Ranged 2 improvised thrown weapons +17 (2d8+4/19–20/x3)
Spell-Like Abilities (CL 12th; concentration +16)

Special Attacks cyclonic fury


Str 13, Dex 19, Con 18, Int 12, Wis 14, Cha 19
Base Atk +12; CMB +12; CMD 26
Feats Catch Off-Guard, Improved Precise Shot, Improvised Weapon Mastery, Point-Blank Shot, Precise Shot, Throw Anything
Skills Acrobatics +16, Diplomacy +16, Knowledge (engineering) +13, Knowledge (local) +13, Perception +17, Sense Motive +17, Stealth +23
Languages Telepathy 100 ft.
SQ merge with ward, ward (community halls, inns, or taverns)


Cyclonic Fury (Su)

Up to three times per day, while within 100 feet of its ward, a neak ta can summon forth a cyclone of debris and loose materials from its ward. This debris encircles the neak ta, giving it a 20 foot aura. Creatures entering the aura, or ending their movement within it, suffer 6d6 points of damage (DC 20 Reflex negates). The aura lasts for 12 rounds, but the neak ta can dismiss it as an immediate action. The save DC is Charisma-based.

Telekinetic Mastery (Su)

A neak ta can activate its telekinesis as a swift action three times per day, as if using a quickened spell. It usually uses innate telekinetic abilities to wield or throw improvised weapons. It adds its Charisma modifier (in addition to its Strength modifier) to damage done with any improvised weapon. A neak ta can throw up to two improvised weapons per round, against any target within 100 ft. If a neak ta critically hits an opponent with an improvised weapon, it deals x3 damage.


Environment any land
Organization solitary, pair, or party (3–6)
Treasure standard

The paint on what first appears to be a piece of wood atop an innocuous mound of bricks and twine, changes from garbled words, into a smiling face.

Neak ta are a type of kami that dwell in urban areas, particularly smaller settlements based around one particular common building. They make such sites their wards, preferring the jovial nature of an inn or tavern.

Communities typically develop around the ward of a neak ta, the kami becoming something of an anchor for the development of a settlement. Neak ta do this unintentionally, simply finding a communal location that appeals to them, and settling into it as a ward, not considering the long-term ramifications for a growing village. The success of a neak ta’s presence is actually a detriment to the creature’s social nature, as many neak ta opt to leave their ward and return to the spirit world if their community becomes ‘too noisy’. The most common example of this, is a neak ta inhabiting a simple roadside inn, only for decades later when a large city springs up around it. Boring of the newfound hustle and bustle of the community, and lacking its former simple social groups, the neak ta departs.

The presence of notable oni or other evil outsiders is enough to keep a neak ta guarding its ward indefinitely. The tiny creature’s love of the people it protects ensure that it will not leave them if such evils are nearby. Conversely, oni see the ward of neak ta’s as sites of powerful significance, to be defiled as a means of proving their superiority. Yeren oni are the natural enemies of small community (village sized or smaller) dwelling neak ta.

Neak ta speak telepathically, but can’t make any audible noises, as they lack a mouth. They display their emotions on the billboard-like sign that makes up their face; their emotion appearing as cartoon-like images on the sign. A neak ta is stands 3 feet tall 33and weighs around 60 pounds.

Section 15: Copyright Notice

Asian Monsters (PF1) © 2022, Legendary Games; Authors Jason Nelson, Robert J. Grady, Andrew Ha, Gord Henderson, Thurston Hillman, Aurélien Lainé, Jeff Lee, Alex Riggs, Loren Sieg, Mike Welham.

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