Jyoti CR 9

XP 6,400
N Medium outsider (extraplanar)
Init +5; Senses darkvision 60 ft., low-light vision; Perception +20


AC 24, touch 16, flat-footed 18 (+4 armor, +5 Dex, +1 dodge, +4 natural)
hp 104 (11d10+44); fast healing 10
Fort +11, Ref +8, Will +11; +2 vs. divine
Defensive Abilities divine aversion, positive energy affinity; Immune death attacks, disease, energy drain, poison; Resist acid 10, cold 10, electricity 10, fire 10, sonic 10; SR 20


Speed 30 ft., fly 90 ft. (good)
Melee +1 ghost touch spear +14/+9/+4 (1d8+4/×3 plus 1d6 fire), bite +8 (1d6+1 plus 1d6 fire)
Ranged ray +16 ranged touch (by spell)
Special Attacks breath weapon (60-ft. cone, 11d6 fire, Reflex DC 19 half, usable once every 1d4 rounds), positive energy
Spell-Like Abilities (CL 11th; concentration +13)


Str 14, Dex 20, Con 19, Int 12, Wis 15, Cha 15
Base Atk +11; CMB +13; CMD 29
Feats Combat Casting, Dodge, Flyby Attack, Iron Will, Mobility, Wind Stance
Skills Fly +9, Heal +16, Intimidate +16, Knowledge (planes) +19, Knowledge (religion) +19, Perception +20, Sense Motive +16, Stealth +19; Racial Modifiers +4 Knowledge (planes), +4 Knowledge (religion), +4 Perception
Languages Aquan, Auran, Common, Ignan, Terran


Breath Weapon (Su)

A jyoti’s breath weapon is a focused burst of searing fire infused with positive energy. Undead in the area take 11d8 damage rather than 11d6.

Divine Aversion (Su)

Jyoti dislike deities and are never divine spellcasters. Jyoti gain a +2 racial bonus on saves against divine magical effects.

Positive Energy (Su)

A jyoti’s natural weapons and any weapons it wields strike as if they were ghost touch weapons. In addition, any weapon (natural or manufactured) a jyoti uses deals +1d6 fire damage on a hit.

Positive Energy Affinity (Ex)

A jyoti can exist comfortably on the Positive Energy Plane, and does not benefit (or suffer) from that plane’s overwhelming infusions of life-giving energies.

Whenever a jyoti is subjected to a magical healing effect, that effect functions at its full potential, as if enhanced by Maximize Spell.


Environment any (Positive Energy Plane)
Organization solitary, pair, or flight (3–8)
Treasure double (+1 ghost touch spear, other treasure)

This phoenix-like humanoid is surrounded by a halo of radiant energy. Its spear is tipped with a carved crystal blade.

Enigmatic and swift to anger, the jyoti who remained in the Positive Plane are xenophobic in the extreme. Those encountering them sometimes assume that the jyoti are inherently good because their home plane is the source of all life, but those beliefs are quite in error, for the jyoti react to all other races with wary suspicion at best, and usually assume the worst and attack before they can themselves be attacked. They guard their crystalline cities from all intrusion, especially by creatures from other planes and servants of the gods. They have been known to hold dangerous artifacts in their vaults on behalf of desperate visitors, though in the case of holy or unholy artifacts, the jyoti are more likely to destroy the artifacts as soon as possible. Jyoti loathe natives of the Shadow Plane and the Negative Energy Plane in particular, slaying them with their crystal-tipped spears whenever encountered, though with pity in their actions toward undead.

Section 15: Copyright Notice

Asian Monsters (PF1) © 2022, Legendary Games; Authors Jason Nelson, Robert J. Grady, Andrew Ha, Gord Henderson, Thurston Hillman, Aurélien Lainé, Jeff Lee, Alex Riggs, Loren Sieg, Mike Welham.

scroll to top