Fire Snake (3pp)

This creature looks like a snake with reddish-orange scales and stark white eyes without pupils.

Fire Snake CR 1

XP 400
N Small outsider (extraplanar, fire)
Init +3; Senses darkvision 60 ft.; Perception +9


AC 17, touch 14, flat-footed 14 (+3 Dex, +3 natural, +1 size)
hp 13 (2d10+2)
Fort +1; Ref +6; Will +4
Immune fire
Weaknesses vulnerability to cold


Speed 20 ft., climb 20 ft.
Melee bite +6 (1d4 plus paralysis)
Special Attacks paralysis (DC 12, 1d6 rounds)


Str 10, Dex 17, Con 12, Int 1, Wis 12, Cha 7
Base Atk +2; CMB +1; CMD 14 (can’t be tripped)
Feats Weapon Finesse
Skills Acrobatics +11, Climb +11, Perception +9, Stealth +15; Racial Modifiers +8 Acrobatics, +4 Perception, +4 Stealth, use Dex for Climb checks


Paralysis (Ex)

A fire snake’s fangs inject an anesthetizing venom. A target hit by a fire snake’s bite attack must succeed on a DC 12 Fortitude save or be paralyzed for 1d6 rounds. The save DC is Constitution-based.


Environment Plane of Fire
Organization solitary or pack (2-5)
Treasure half standard

A fire snake resembles a normal snake and ranges in size from 2 feet to 6 feet in length. Fire snakes make their homes in fires and rarely journey more than 30 feet from such an open flame. Sages conjecture that fire snakes are some form of larval salamander from the Plane of Fire.

A fire snake’s preferred method of attack is to hide in a nearby fire and then surprise its foes as they come nearby. A fire snake attacks by biting its opponents with its sharp fangs.

Section 15: Copyright Notice

Fire Snake from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene, based on original material by Michael McDonagh.

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