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Cold Iron Elemental, Large

This hulking, roughly humanoid creature of cold iron explodes up from the earth, faceless save for two glowing gemstone eyes.

Large Cold Iron Elemental CR 5

XP 1,600
N Large outsider (earth, elemental, extraplanar)
Init –1; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +11

DEFENSE

AC 18, touch 8, flat-footed 18 (–1 Dex, +10 natural, –1 size)
hp 68 (8d10+24)
Fort +9, Ref +1, Will +6
DR 5/—; Immune elemental traits; SR 13

OFFENSE

Speed 20 ft., burrow 20 ft.
Melee 2 slams +14 (2d6+7)
Space 10 ft.; Reach 10 ft.
Special Attacks cold iron natural weapons

STATISTICS

Str 24, Dex 8, Con 17, Int 6, Wis 11, Cha 11
Base Atk +8; CMB +16; CMD 25
Feats Cleave, Greater Bull Rush, Improved Bull RushB, Improved Overrun, Power Attack
Skills Appraise +6, Climb +15, Knowledge (dungeoneering) +3, Knowledge (planes) +6, Perception +11, Stealth +5
Languages Terran

SPECIAL ABILITIES

Cold Iron Natural Weapons (Ex)

A cold-iron elemental’s natural attacks function as cold iron for purposes of bypassing DR.

ECOLOGY

Environment any (Plane of Earth)
Organization solitary, pair, or gang (3–8)
Treasure none

A cold iron elemental is a variant type of earth elemental from the Plane of Earth composed entirely of cold iron.

A large cold iron elemental is 16 feet long and weighs 24,000 pounds.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Bestiary. © 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

Adventurer’s Handbook: Genius Guide Volume 1. Copyright 2010, Super Genius Games. Authors: Owen K.C. Stephens and Stan!