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Devil, Caasimolar (Former President of Hell; 3pp)

A wizened old man with a silver beard and balding head approaches. His eyes are ruby red and small rounded horns jut from his head, just above his eyes. His fingernails are ruby red, as is his long, snaky, thinly, forked tail. He is dressed in robes of purple, white, and amber

Caasimolar (Former President of Hell) CR 23

XP 820,000
LE Medium outsider (devil, evil, extraplanar, lawful)
Init +12; Senses darkvision 60 ft., detect magic, detect thoughts; Perception +43

DEFENSE

AC 46, touch 28, flat-footed 38 (+8 Dex, +18 natural, +10 profane)
hp 391 (27d10+243); regeneration 5 (good, silver)
Fort +20, Ref +25, Will +26
DR 15/good and silver; Immune fire, poison; Resist acid 10, cold 10; SR 34

OFFENSE

Speed 50 ft.
Melee +3 cold iron good outsider bane quarterstaff +39/+34/+29/+24 (1d6+15 plus inflict moderate wounds)
Special Attacks fear
Spell-Like Abilities (CL 20th)

Constantdetect magic, detect thoughts (DC 22)
At willanimate dead, blasphemy (DC 27), cone of cold (DC 25), detect good, greater dispel magic, greater teleport (self plus 50 pounds of objects only), invisibility (self only), magic circle against good, polymorph, tongues, true seeing, unholy aura (DC 28)
3/daywall of ice (DC 24), summon (level 9, 2d4 bearded devils 100% or 1 pit fiend 80%)
1/daypower word kill

TACTICS

When first engaged in battle, Caasimolar uses his fear effect against all within range that can hear him. When encountered with his personal retinue of devils, he prefers to let them fight, while he hangs back and peppers the enemy with slay living effects (from his rod) or cones of cold.

If his enemies force him into battle, he begins by releasing a slay living effect against who he deems to be the most powerful foe in the group. If this fails, he quickly unleashes a lightning bolt from his rod at the same target. If forced to fight close quarter, he relies on his rod’s physical power as well as its spell-like effects, and he utilizes his spell-like abilities. If the day is lost, Caasimolar summons devils to cover his escape before teleporting away to safety.

STATISTICS

Str 27, Dex 26, Con 29, Int 29, Wis 29, Cha 30
Base Atk +27; CMB +35; CMD 63
Feats Alertness, Combat Reflexes, Combat Casting, Craft Wondrous Item, Critical Focus, Deceitful, Great Fortitude, Improved Initiative, Iron Will, Lightning Reflexes, Power Attack, Quicken Spell-Like Ability (cone of cold), Scribe Scroll, Weapon Focus (quarterstaff)
Skills Acrobatics +35, Bluff +44, Diplomacy +40, Disguise +44, Intimidate +40, Knowledge (arcana) +36, Knowledge (history) +39, Knowledge (local) +36, Knowledge (planes) +39, Knowledge (religion) +36, Perception +43, Sense Motive +43, Spellcraft +36, Stealth +38, Survival +36
Languages Abyssal, Celestial, Common, Daemonic, Draconic, Giant, Goblin, Ignan, Infernal, Terran; telepathy 100 ft.
Gear Caasimolar’s iron rod

SPECIAL ABILITIES

Fear (Su)

By speaking, Caasimolar induces fear in all creatures within 30 feet that hear him. Creatures within the area must succeed on a DC 33 Will save or be affected as if by a fear spell (CL 20th). If the save is successful, that creature cannot be affected again by Caasimolar’s fear for one day. Other devils are immune to the effect. The save DC is Charisma-based.

GEAR

Unique Item: Caasimolar’s Iron Rod

This 6-foot long iron rod functions as a +3 cold iron good outsider bane quarterstaff.

In addition, it has the following abilities:

ECOLOGY

Environment any (Infernus)
Organization solitary or troupe (Caasimolar plus 1 pit fiend and 2–5 bearded devils)
Treasure double standard

In the centuries when Lucifer ruled Hell, Caasimolar stood beside him as President. He was second in command behind only Lucifer himself. When the Great Uprising occurred Caasimolar was offered a position in Hell’s new court, but he promptly replied by slaying the messenger and all the guards that had delivered the offer. Displeased with his answer, Asmodeus cast him out of Hell along with the rest of Lucifer’s court when the Great Uprising was ended.

Caasimolar is a cruel and malevolent creature and spends most of his time in his tower in Lucifer’s basalt palace on the plane of Infernus. From his tower he enjoys watching the devils torture captured souls, particularly human souls. When not delighting himself in the torture of others, he is listening to reports from his vast network of spies he has encamped in the arch-devils’ palaces in Hell. Though Caasimolar is no longer in Hell, little goes on there that he doesn’t know about. His loyalty to Lucifer has never been in question and he keeps a close watch on those that offer advice, aid, information, or the like to his master.

Caasimolar is never encountered alone except in his tower. When walking the halls of Malefacta (Lucifer’s great palace) or tending to duties elsewhere in Infernus, he always has a retinue of 1 pit fiend and 2-5 bearded devils with him.

Section 15: Copyright Notice

Caasimolar from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.