Demon Lord, Tsathogga (3pp; The Frog God)

This massive creature appears to be a gigantic frog no less than 60 feet long. Its body is covered in warts and sores, and each oozes putrid, yellowish mucus. Its eyes are red and glow with an inherent evil. The creature’s massive mouth sports rows of sharpened teeth, each at least
as long as a sword.

Tsathogga (The Frog God) CR 30

XP 9,840,000
CE Colossal outsider (aquatic, chaotic, demon, evil, extraplanar)
Init +8; Senses darkvision 60 ft., true seeing; Perception +59; Aura unholy aura (DC 25)


AC 52, touch 19, flat-footed 48 (+4 Dex, +6 insight, +7 profane, +33 natural, –8 size)
hp 861 (42d10+630)
Fort +38, Ref +18, Will +29
DR 25/cold iron and good; Immune acid, electricity, poison; Resist cold 10, fire 10; SR 41


Speed 40 ft., swim 20 ft.
Melee bite +50 (4d8+15/19–20 plus 2d8 acid), 2 claws +50 (2d8+15 plus 2d8 acid)
Ranged tongue +39 (grab plus 2d8 acid)
Space 30 ft.; Reach 20 ft. (40 ft. with tongue)
Special Attacks acidic hide, blasphemous croak, seeping darkness, swallow whole (5d6 acid damage, AC 26, 86 hp)
Spell-Like Abilities (CL 30th)

Constanttrue seeing, unholy aura (DC 25)
At will—acid cone (DC 22, as cone of cold, but deals acid damage), acid sphere (DC 19, as flaming sphere, but deals acid damage), blasphemy (DC 24), blight (DC 22), desecrate, detect good, detect law, detect magic, detect thoughts (DC 19), fear (DC 21), greater dispel magic, greater teleport (self plus 50 pounds of objects only), polymorph, telekinesis (DC 22), tongues (self only), unhallow, unholy blight (DC 21), water breathing
3/daycontagion (DC 21), summon (level 9, 3d4 greruors, 1d4 mariliths, 1d4 nalfeshnees, or 1d2 balors 100%)
1/dayacid fog, enervation, summon (level 9, up to 84 HD of oozes, tsathar, giant frogs, or froghemoths 100%)

Spells Prepared (CL 20th)

9thastral projection, mass hold monster (DC 25), soul bind (DC 25), wail of the banshee (DC 25)
8thantipathy (DC 24), horrid wilting (DC 24), power word stun, symbol of insanity (DC 24)
7thinsanity (DC 23), power word blind, spell turning, Summon monster VII
6thantimagic field, acid fog, circle of death (DC 22), disintegrate (DC 22), wall of iron (DC 22)
5thcloudkill (DC 21), dominate person (DC 21), feeblemind (DC 21), magic jar (DC 21), transmute rock to mud (DC 21)
4thbestow curse (DC 20), contagion (DC 20), dimensional anchor, ice storm, shout (DC 20)
3rdarcane sight, hold person (DC 19), lightning bolt (DC 19, x2), rage
2ndacid arrow, arcane lock, blindness/deafness (DC 18), blur (DC 18), mirror image, misdirection (DC 18)
1stchill touch (DC 17), grease (DC 17), jump, protection from good, sleep (DC 17, x2)
0th (at will)acid splash, daze (DC 16), flare (DC 16), touch of fatigue (DC 16)


Str 41, Dex 18, Con 40, Int 23, Wis 22, Cha 24
Base Atk +42; CMB +65 (+69 grapple); CMD 92
Feats Bleeding Critical, Blind-Fight, Cleave, Combat Casting, Combat Expertise, Critical Focus, Empower Spell, Enlarge Spell, Extend Spell, Great Cleave, Improved Bull Rush, Improved Critical (bite), Improved Initiative, Improved Overrun, Maximize Spell, Power Attack, Sickening Critical, Silent Spell, Weapon Focus (bite), Weapon Focus (claw), Weapon Focus (tongue)
Skills Bluff +52, Diplomacy +52, Intimidate +52, Knowledge (arcana) +48, Knowledge (history) +48, Knowledge (planes) +51, Knowledge (religion) +51, Perception +59, Sense Motive +51, Spellcraft +48, Survival +51, Swim +68; Racial Modifiers +8 Perception
Languages Aquan, Abyssal, Common, Giant, Infernal, Terran; telepathy 100 ft.
SQ amphibious, planar omniscience


Acidic Hide (Ex)

Tsathogga’s demonic form constantly oozes and drips acid. Creatures attacking Tsathogga unarmed or with natural weapons take 2d8 points of acid damage each time one of their attacks hits. Any weapon striking Tsathogga’s acidic body likewise takes acid damage.

Blasphemous Croak (Su)

Three times per day, Tsathogga can unleash a piercing croak that affects all non-evil creatures within a 100-foot radius as if by a blasphemy spell (CL 20th). There is no save against the effects.

Seeping Darkness (Su)

As a free action, Tsathogga can billow forth a cloud of thick, dark fog from his skin. This fog spreads to fill a 50-foot radius, 50 feet high. The darkness generated by the cloud nullifies non-magical lights and magical lights of 5th level or lower within the area.

Furthermore, all creatures in the area gain concealment, including those that can normally see in such darkness, tough Tsathogga is able to see normally in it. Light descriptor spells of 5th level or lower (such as daylight, dancing lights, and light) are incapable of brightening the area.

This cloud remains for 10 minutes before dispersing. A strong wind (21+ mph) disperses the cloud in 4 rounds; a severe wind (31+ mph) disperses the cloud in 1 round. Tsathogga cannot use this ability underwater. Once the cloud disperses, Tsathogga can issue a new one if he desires.


Environment any (Abyss)
Organization solitary or troupe (Tsathogga plus 1–2 nalfeshnees, 1–4 greruors, and 4–12 abyssal dire frogs)
Treasure triple standard

This foul frog-demon cares less about the machinations of men and power than he does about obliterating light and life with the slow oozing sickness and decay that he represents. He is the viscous dark evil bubbling up from beneath the surface, the foul corruption at the heart of the earth. Tsathogga makes his home on both Tarterus and the Abyss, spending equal amounts of time in both places. His lair is a vast swamp of filth deposited by the River Styx as it flows between the two planes.

Tsathogga’s main form is of a colossally-bloated humanoid frog with spindly, elongated limbs and fingers. His corpulent body exudes all manner of foul oils and fluids, which leak into the vile swamp in which he lies. He has positioned himself so that all of the slime and filth from the River Styx feeds into his gaping, toothy maw. He rarely moves and rarely speaks other than to emit an unintelligible shrieking. Tsathogga thoughtlessly commands a host of evil creatures, notably his own vile frog race, the tsathar.

Tsathogga is 60 feet long and 40 feet tall. He weighs about 200 tons. Tsathogga prefers to avoid direct combat simply because he usually has better things to do than waste time killing the latest group of would-be demon killers. If threatened or attacked, he usually summons his minions to battle his opponents. If Tsathogga does enter combat, he almost always begins by striking the nearest opponent with his tongue, pulling that foe in and swallowing him. If he is near the muck and filth that permeates his home plane, he likes to dive or bury himself underneath it so if a swallowed opponent does manage to cut his way out of Tsathogga’s gullet, he usually drowns or suffocates before he sees daylight again.

Servants of Tsathogga

Followers of Tsathogga are the tsathar and some few evil and vile humans or giants. He has few other worshipers, though it is rumored that an evil cult of sahuagin worships him on the Material Plane. Devout followers of Tsathogga are called Lords of the Gaping Maw and must sign a pact of evil with Tsathogga. Lords of the Gaping Maw receive spells from Tsathogga and are granted access to two of the following domains: Chaos, Destruction, Evil, and Water.

Section 15: Copyright Notice

Tsathogga from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Authors Scott Greene and Bill Webb.

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