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Leukodaemon, Advanced


Advanced Leukodaemon CR 10

XP 9,600
NE Large outsider (daemon, evil, extraplanar)
Init +13; Senses darkvision 60 ft., deathwatch, detect good; Perception +24; Aura infectious aura (50 ft.)

DEFENSE

AC 27, touch 18, flat-footed 18 (+9 Dex, +9 natural, –1 size)
hp 135 (10d10+80)
Fort +11, Ref +16, Will +14
DR 10/good or silver; Immune acid, death effects, disease, poison; Resist cold 10, electricity 10, fire 10; SR 21

OFFENSE

Speed 30 ft., fly 60 ft. (average)
Melee bite +18 (1d8+9), 2 claws +18 (1d6+9)
Ranged +1 composite longbow +20/+15 (2d6+10/×3 plus contagion)
Space 10 ft.; Reach 10 ft.
Special Attacks breath of flies
Spell-Like Abilities (CL 10th; concentration +15)

Constantdeathwatch, detect good
At willcontagion (DC 19), dispel magic, greater teleport (self plus 50 lbs. of objects only)
1/dayharm (DC 21), summon (level 3, 1 leukodaemon only, 35%)

STATISTICS

Str 29, Dex 28, Con 27, Int 20, Wis 25, Cha 20
Base Atk +10; CMB +20; CMD 39
Feats Alertness, Hover, Improved Initiative, Point-Blank Shot, Weapon Focus (longbow)
Skills Bluff +18, Fly +20, Heal +20, Intimidate +18, Knowledge (arcana) +15, Knowledge (planes) +18, Perception +24, Sense Motive +24, Stealth +18, Survival +20, Use Magic Device +18
Languages Abyssal, Draconic, Infernal; telepathy 100 ft.

SPECIAL ABILITIES

Breath of Flies (Su)

Once per minute as a standard action, a leukodaemon can unleash a cloud of corpse-bloated, biting black flies in a 20-foot cone. Those caught in the cone take 8d6 points of slashing damage. A DC 23 Reflex save halves this damage. Those who take any damage are also sickened for 1 minute. In addition, the flies linger for 1d4+1 rounds, congealing into a buzzing 20-foot-square cloud centered on the cone’s original point of origin. Any creature that ends its turn in this cloud must make a DC 23 Reflex save to avoid taking 4d6 points of damage and becoming sickened for 1 minute. This cloud of flies may be dispersed by any area effect that does damage or creates wind of at least strong wind force. All daemons are immune to this effect. The save DCs are Constitution-based.

Contagion (Su)

Any arrow a leukodaemon fires from a bow is tainted with disease. If a creature is damaged by a leukodaemon’s arrow, it must make a DC 19 Fortitude save or be affected as if by the spell contagion. A leukodaemon can manifest arrows at will and never runs out of ammunition.

Infectious Aura (Su)

All creatures within 50 feet of a leukodaemon take a –4 penalty on Fortitude saves against disease effects.

ECOLOGY

Environment any (Abaddon)
Organization solitary or wake (2–10)
Treasure standard

Deacons of the Horseman of Pestilence, leukodaemons serve their lord in Abaddon as well as across the planes by spreading plagues and pandemics.

Leukodaemons stand upward of 14 feet tall but weigh just over 200 pounds. The skulls that serve as their heads can be replaced with any skulls, yet these creatures choose horse skulls to show their loyalty to the Horsemen. The creature’s true head is merely a blistered knob between its shoulders.

Section 15: Copyright Notice – Pathfinder Roleplaying Game Bestiary 2

Pathfinder Roleplaying Game Bestiary 2, Copyright 2010, Paizo Publishing, LLC; Authors Wolfgang Baur, Jason Bulmahn, Adam Daigle, Graeme Davis, Crystal Frasier, Joshua J. Frost, Tim Hitchcock, Brandon Hodge, James Jacobs, Steve Kenson, Hal MacLean, Martin Mason, Rob McCreary, Erik Mona, Jason Nelson, Patrick Renie, Sean K Reynolds, F. Wesley Schneider, Owen K.C. Stephens, James L. Sutter, Russ Taylor, and Greg A. Vaughan, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.