Azata, Naive Ghaele

This smiling haphazardly armored figure’s eyes radiate divine light while she leans casually against an ornate blade.

Naive Ghaele Azata CR 7

XP 3,200
Spellcaster (divine)
CG Medium outsider (azata, chaotic, extraplanar, good, shapechanger)
Init +8; Senses darkvision 60 ft., low-light vision; Perception +11


AC 20, touch 14, flat-footed 16 (+4 armor, +4 Dex, +2 natural)
hp 84 (8d8+48)
Fort +8, Ref +6, Will +9
DR 5/cold iron or evil; Immune electricity, petrification; Resist cold 10, fire 10; SR 18


Speed 30 ft., fly 60 ft. (average)
Melee +1 greatsword +12/+7 (2d6+8/19-20)
Ranged 2 light rays +10 ranged touch (1d12)
Spell-Like Abilities (CL 7th, concentration +8)

Cleric Spells Prepared (CL 7th, concentration +10)


Str 21, Dex 18, Con 23, Int 12, Wis 16, Cha 13
Base Atk +6; CMB +11; CMD 25
Feats Combat Expertise, Improved Disarm, Improved Initiative, Improved Trip
Skills Diplomacy +9, Fly +8, Knowledge (nature, planes) +9, Perception +11
Languages Celestial, Draconic, Infernal, truespeech
SQlight form


Light Form (Su)

A naive ghaele azata can shift between her solid body and one made of light as a standard action. In solid form, she cannot fly or use light rays. In light form, she can fly and gains the incorporeal quality-she can make light ray attacks or use spell-like abilities in this form, but can’t make physical attacks or cast spells.

Light Ray (Ex)

A naive ghaele’s light rays have a range of 100 feet. This attack bypasses all damage reduction.


Naive ghaele azata cast divine spells as 7th-level clerics. They do not gain access to domains or other cleric abilities.


Environment any (Elysium)
Organization solitary, pair, or squad (3 6)
Treasure triple (+1 greatsword)

Freshly created ghaele azatas are the personifications of the holy knight with more fervor than good sense. They take up whatever noble quest crosses their path, and appear possessed with boundless optimism. It can take several mortal lifetimes for the ghaele to fall into a stoic demeanor. They gleefully pursue foes to the ends of the earth, confident that the power of good always triumphs over evil.

Section 15: Copyright Notice

The Genius Guide to the Talented Bestiary. Copyright 2017, Rogue Genius Games; Authors: ???

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