Azata, Bralani Elementalist

Green, blue, white, and red light dances across this elf-like creature’s silver-white skin and hair.

Bralani Elementalist Azata CR 13

XP 25,600
Skilled
LG Medium outsider (azata, chaotic, extraplanar, good, shapechanger)
Init +10; Senses darkvision 60 ft., low-light vision; Perception +26

DEFENSE

AC 29, touch 17, flat-footed 22 (+6 Dex, +12 natural, +1 dodge)
hp 184 (16d8+112)
Fort +12, Ref +16, Will +12
DR 10/cold iron or evil; Immune acid, cold, electricity, fire, petrification; SR 24

OFFENSE

Speed 50 ft., fly 100 ft. (perfect)
Melee slam +20 (1d6+12 plus burn)
Special Attacks burn (1d6 acid, cold, electricity, and fire damage), elemental ray (+18 touch)

STATISTICS

Str 26, Dex 23, Con 24, Int 18, Wis 25, Cha 19
Base Atk +12; CMB +20; CMD 37
Feats Blind-Fight, Dodge, Flyby Attack, Improved Initiative, Lightning Stance, Mobility, Spring Attack, Wind Stance
Skills Bluff +23, Fly +33, Handle Animal +23, Intimidate +23, Knowledge (nature) +23, Knowledge (planes) +23, Perception +26, Sense Motive +26, Spellcraft +23, Stealth +25
Languages Celestial, Draconic, Infernal; truespeech
SQ change shape (elemental body IV)

SPECIAL ABILITIES

Change Shape (Su)

An elementalist bralani can change into the form of any Huge air, earth, fire, or water elemental as the elemental body IV spell. While transformed, he cannot use its burn or elemental ray abilities.

Elemental Ray (Su)

An elementalist bralani can produce four different magical rays, each with a range of 100 feet. Each round he can fire one ray as a free action. A particular ray is usable only once every 4 rounds. An elementalist can fire a ray in the same round it makes physical attacks firing a ray does not provoke attacks of opportunity. The save DC for rays is 22 and is Charisma-based. The ray effects are the following.

  • Acid: Deals 13d6 acid damage (Reflex half).
  • Cold: Deals 13d6 cold damage (Reflex half).
  • Electricity: Deals 13d6 electricity damage (Reflex half).
  • Fire: Deals 13d6 fire damage (Reflex half).

ECOLOGY

Environment any (Elysium)
Organization solitary, pair, or squad (3 6)
Treasure standard

Bralani are creatures of excitement and chaos, but some seek structured enlightenment through a careful balancing of their elemental natures. Members of the order spend several mortal lifetimes achieving mastery over their inner power, contemplating air, earth, water, and fire until all exist in perfect harmony. The elementalists are a paradox to their fellows, and while they are held in great esteem, they remain pariahs for their unique control.

Section 15: Copyright Notice

The Genius Guide to the Talented Bestiary. Copyright 2017, Rogue Genius Games; Authors: ???

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