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Asura, Nikaramsa

This muscular giant has two ferocious lion heads, each with a long, black, lashing tongue.

Nikaramsa CR 14

XP 38,400
LE Large outsider (asura, evil, extraplanar, lawful)
Init +11; Senses darkvision 60 ft., detect chaos, detect evil, detect good, detect law, see invisibility; Perception +30
Aura elusive (75 ft.)

DEFENSE

AC 29, touch 17, flat-footed 21 (+7 Dex, +1 dodge, +12 natural, –1 size)
hp 200 (16d10+112); regeneration 10 (good)
Fort +14, Ref +17, Will +17; +2 vs. enchant.
DR 10/good; Immune curses, disease, poison; Resist acid 10, electricity 10; SR 25

OFFENSE

Speed 50 ft., fly 50 ft. (perfect)
Melee 2 bites +20 (1d8+5), 2 claws +20 (1d6+5), 2 tongues +20 (1d6+5 plus trip)
Space 10 ft.; Reach 10 ft. (20 ft. with tongues)
Special Attacks pervert miracle, rend (2 tongues, 1d6+7)
Spell-Like Abilities (CL 14th; concentration +19)

Constantdetect chaos, detect evil, detect good, detect law, see invisibility
At willgreater teleport (self plus 50 lbs. of objects only), invisibility, magic aura, veil (self only), ventriloquism (DC 16)
3/daybless, cure serious wounds, good hope, neutralize poison, remove blindness/deafness, remove curse, remove disease
1/dayblasphemy (DC 22), dream, limited wish, summon (level 6, 1d3 upasundas 50%)

STATISTICS

Str 20, Dex 25, Con 25, Int 18, Wis 25, Cha 20
Base Atk +16; CMB +22 (+24 trip); CMD 40 (42 vs. trip)
Feats Combat Expertise, Combat Reflexes, Deflect ArrowsB, Dodge, Great Fortitude, Improved Initiative, Improved Trip, Mobility, Spring Attack
Skills Bluff +24, Disguise +24, Escape Artist +32, Fly +24, Knowledge (planes, religion) +19, Perception +30, Sense Motive +26, Spellcraft +20, Stealth +22, Use Magic Device +24; Racial Modifiers +6 Escape Artist, +4 Perception
Languages Common, Infernal; telepathy 100 ft.
SQ savor heresy

SPECIAL ABILITIES

Pervert Miracle (Su)

As an immediate action, when a creature within 60 feet either casts a spell that a nikaramsa can use as a spell-like ability three times per day or casts a spell that would counter or remove one of those spells (i.e., bane, bestow curse, blindness/deafness, contagion, crushing despair, inflict serious wounds, or poison), the nikaramsa can attempt an opposed Charisma check against the caster. If successful, the nikaramsa converts the spell into its opposite against each original target as it’s cast.

Savor Heresy (Su)

A nikaramsa gains a +2 profane bonus on attack rolls and a +5 profane bonus on damage rolls against any creature that has committed an act of heresy or changed its alignment in the last year. Furthermore, the asura’s natural attacks also ignore such a creature’s damage reduction.

ECOLOGY

Environment any (Hell)
Organization solitary or perversion (2–5)
Treasure standard

A nikaramsa exploits the hubris and awe of mortal priests by disguising itself as a deity’s chosen messenger and granting divine boons to a congregation, confusing believers by imparting more and more heretical lessons as gospel truths. The nikaramsa then corrupts the faith’s blessings, causing the religion to collapse in the wake of its own clergy’s atrocities.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Book of the Damned © 2017, Paizo Inc.; Authors: John Compton, Adam Daigle, Amanda Hamon Kunz, James Jacobs, Isabelle Lee, F. Wesley Schneider, Todd Stewart, and Josh Vogt.