Archon, Pacifist Trumpet

Aging and beautiful, with skin the color of marble, this being hovers upon powerful gray wings and radiates serenity.

Pacifist Trumpet Archon CR 16

XP 76,800
Spellcaster (divine)
LG Medium outsider (archon, extraplanar, good, lawful)
Init +12; Senses darkvision 60 ft., low-light vision; Perception +23


AC 31, touch 18, flat-footed 23 (+8 Dex, +13 natural)
hp 237 (19d8+152)
Fort +14, Ref +14, Will +16
DR 15/evil; Immune electricity, petrification; SR 27


Speed 60 ft., fly 240 ft. (perfect)
Melee +5 greatsword +26/+21/+16 (2d6+15/19-20)

Cleric Spells Prepared (CL 16th, concentration +21)

Special Attacks bardic performance, deadly joke, mass laughter (DC 18), musical manipulation, trumpet


Str 24, Dex 27, Con 26, Int 16, Wis 21, Cha 15
Base Atk +14; CMB +21; CMD 39
Feats Bodyguard, Combat Reflexes, Greater Sunder, Improved Initiative, Improved Sunder, Improved Unarmed Strike, In Harm’s Way, Lingering Performance, Power Attack, Touch of Serenity
Skills Diplomacy +15, Fly +20, Heal +18, Knowledge (planes, religion) +17, Perception +23, Perform (wind instruments) +21, Sense Motive +18, Spellcraft +16
Languages Celestial, Draconic, Infernal; truespeech


Bardic Performance

A pacifist trumpet archon has the bardic performance ability of a 16th-level bard, granting her access to that ability’s countersong, fascinate, inspire courage, inspire competence, and suggestion aspects.

Mass Laughter (Sp)

A pacifist trumpet archon can tell a fantastic joke once per day as a standard action. All creatures within 10 feet must make a DC 18 Will save or laugh for 1d6 rounds, as if affected by hideous laughter. The save DC is Charisma-based. This is equal to a 6th-level spell.


Pacifist trumpet archons cast divine spells as 16th-level clerics. They do not gain access to domains or other cleric abilities.

Trumpet (Su)

The pacifist trumpet archon can make a trumpet blast as a standard action. All creatures except archons within 100 feet of the trumpet’s blast must succeed on a DC 21 Fortitude save or be paralyzed for 1d4 rounds. The archon can also command its trumpet to become a +5 greatsword as a free action. Out of the archon’s hands, it is a chunk of useless metal. The save DC is Charisma-based.


Environment any (Heaven)
Organization solitary, pair, or troupe (3 5)
Treasure standard

Eons battling the worst creatures imaginable wear away even the most resolute of wills. Some ancient trumpet archons tire of violence, swearing sacred vows of pacifism. These trumpet archons can never harm another living creature, even the foulest denizens of the Abyss. They abhor witnessing violence of any kind, and use well-honed abilities to prevent death and force others down a more peaceful path. The archons can become blinded to the occasional necessity for violence, and some cause great harm attempting to avert a little pain.

Section 15: Copyright Notice

The Genius Guide to the Talented Bestiary. Copyright 2017, Rogue Genius Games; Authors: ???

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