A very attractive human-like creature with large, feathery silver wings and strong, broad shoulders; its hair is dark and its eyes are green.
AC 26, touch 13, flat-footed 23 (+3 Dex, +13 natural; +4 deflection vs. evil)
hp 95 (10d10+40)
Fort +11, Ref +12, Will +7; +4 vs. poison, +4 resistance vs. evil
DR 10/evil; Immune acid, cold, petrification, death effects; Resist electricity 10, fire 10; SR 23
Speed 40 ft., fly 90 ft. (good)
Melee +3 mace of smiting +20/+15 (1d8+10 plus solid blow)
Spell-Like Abilities (CL 10th)
At will—aid, charm elemental (DC 18; elementals only), continual flame, discern lies (DC 18), dispel evil (DC 19), holy smite (DC 18), invisibility (self only), plane shift (DC 21), remove curse (DC 18), remove disease (DC 17), remove fear (DC 15)
Str 24, Dex 16, Con 18, Int 18, Wis 18, Cha 19
Base Atk +10; CMB +17; CMD 30
Feats Alertness, Cleave, Improved Initiative, Lightning Reflexes, Power Attack
Skills Bluff +17, Diplomacy +17, Fly +20, Heal +17, Knowledge (planes) +17, Knowledge (religion) +17, Perception +25, Sense Motive +21, Stealth +16, Survival +17; Racial Modifiers +4 Perception
Languages Celestial, Common, plus any three; truespeech
Gear +3 mace of smiting
If a monadic deva strikes an opponent twice in one round with its mace, that creature takes an extra 1d8 points of damage.
Environment any good-aligned plane
Organization solitary, pair, or squad (3–5)
Treasure double standard
Monadic devas stand about 7 feet tall and weigh about 220 pounds. Monadic devas, like their brethren, enjoy combat. They use their mace of smiting and spell-like abilities when fighting opponents. Monadic devas always aid good-aligned creatures if they are being threatened or attacked by those of evil alignment.
Monadic Deva from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene, based on original material by Gary Gygax.