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Angel, Monadic Deva

This angelic being has smooth skin, a muscular body, and large golden wings, and wields a large mace.

Monadic Deva CR 12

XP 19,200
NG Medium outsider (angel, aquatic, extraplanar, good)
Init +8; Senses darkvision 60 ft., detect evil, low-light vision; Perception +29
Aura protective aura

DEFENSE

AC 27, touch 14, flat-footed 23 (+4 Dex, +13 natural) (+4 deflection vs. evil)
hp 147 (14d10+70)
Fort +15, Ref +13, Will +10; +4 vs. poison; +4 resistance vs. evil
DR 10/evil; Immune acid, cold, electricity, fire, death effects, energy drain, petrification; SR 23

OFFENSE

Speed 40 ft., fly 90 ft. (good)
Melee +3 morningstar +22/+17/+12 (1d8+10 plus solid blow)
Spell-Like Abilities (CL 10th; concentration +14)

Constantdetect evil
At willaid, charm monster (DC 18, elementals only), discern lies (DC 18), dispel evil (DC 19), dispel magic, holy smite (DC 18), invisibility (self only), plane shift (DC 19), remove curse, remove disease, remove fear
3/daycure serious wounds, holy word (DC 21), mirror image
1/dayheal, hold monster (DC 19), holy aura (DC 22)

STATISTICS

Str 21, Dex 19, Con 18, Int 19, Wis 18, Cha 19
Base Atk +14; CMB +19; CMD 33
Feats Alertness, Cleave, Great Fortitude, Improved Initiative, Iron Will, Power Attack, Toughness
Skills Diplomacy +21, Fly +25, Intimidate +21, Knowledge (planes) +21, Knowledge (religion) +21, Perception +29, Sense Motive +25, Stealth +21, Survival +21, Swim +27; Racial Modifiers +4 Perception
Languages Celestial, Draconic, Infernal; truespeech
SQ amphibious

SPECIAL ABILITIES

Solid Blow (Su)

If a monadic deva strikes an opponent twice in 1 round with its mace, that creature takes an extra 1d8+10 points of damage.

ECOLOGY

Environment any good-aligned plane
Organization solitary, pair, or squad (3–6)
Treasure double (+3 morningstar, other treasure)

Monadic devas are stoic watchers of the Ethereal Plane and the Elemental Planes. They search those planes for fiendish enclaves, battle evil planar monsters such as xills, and act as celestial liaisons to the genies and elementals. They have been known to broker temporary peace between warring elemental factions, often using their inherent magic to end hostilities long enough for negotiations to take place. In the armies of the good planes, they are leaders and officers, and after centuries of service to a deity, they may be transformed into astral devas.

Monadic devas like giving their maces names and proudly announcing them in battle with evil foes. Many of these weapons have seen battle for thousands of years and are quite battered. Younger devas may lend their weapons to good churches on the Material Plane so they can be used by great mortal heroes, though the angels eventually reclaim them after no more than a year and a day.

A monadic deva is 7 feet tall and weighs 220 pounds.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Bestiary 2, © 2010, Paizo Publishing, LLC; Authors Wolfgang Baur, Jason Bulmahn, Adam Daigle, Graeme Davis, Crystal Frasier, Joshua J. Frost, Tim Hitchcock, Brandon Hodge, James Jacobs, Steve Kenson, Hal MacLean, Martin Mason, Rob McCreary, Erik Mona, Jason Nelson, Patrick Renie, Sean K Reynolds, F. Wesley Schneider, Owen K.C. Stephens, James L. Sutter, Russ Taylor, and Greg A. Vaughan, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.