This creature has the head, legs, and tail of a tyrannosaurus, but humanoid chest and arms.

Saurian CR 16

XP 76,800
N Huge monstrous humanoid
Init +8; Senses darkvision 60 ft., scent; Perception +31


AC 32, touch 13, flat-footed 27 (+5 armor, +4 Dex, +1 dodge, +11 natural, +3 shield, –2 size)
hp 241 (21d10+126)
Fort +15, Ref +16, Will +19
Defensive Abilities death ward; Resist fire 20


Speed 30 ft. (40 ft. without armor); air walk
Melee +1 returning shortspear +25/+20/+15/+10 (2d6+10/19–20), heavy spiked shield +24 (2d6+4), bite +23 (2d6+4/19–20) or bite +28 (2d6+9), 2 claws +28 (1d8+9)
Ranged +1 returning shortspear +24 (2d6+10/19–20)
Space 15 ft.; Reach 15 ft.
Special Attacks roar
Spell-Like Abilities (CL 16th; concentration +21)

Constantair walk, death ward, speak with animals
3/dayanimal growth, volcanic storm
1/daycommune with nature, heal, meteor swarm (DC 24), summon nature’s ally VIII (dinosaurs only)


Str 28, Dex 18, Con 23, Int 16, Wis 25, Cha 21
Base Atk +21; CMB +32; CMD 47
Feats Blind-Fight, Diehard, Dodge, Endurance, Great Fortitude, Improved Critical (bite), Improved Critical (shortspear), Improved Initiative, Improved Shield Bash, Intimidating Prowess, Two-Weapon Fighting
Skills Craft (weapons) +27, Intimidate +38, Knowledge (geography, nature) +24, Perception +31, Sense Motive +28, Survival +31
Languages Common, Ignan, Sylvan; speak with animals
SQ dinosaur empathy +26


Dinosaur Empathy (Ex)

This ability functions as a druid’s wild empathy ability, save that it works only on dinosaurs. A saurian gains a bonus on this check equal to its Hit Dice + its Charisma modifier (+26 for most saurians).

Roar (Su)

As a standard action once every 1d4 rounds, a saurian can unleash a terrible roar, affecting all creatures in a 60-foot cone. Creatures in the area must succeed at a DC 25 Will save or be stunned for 1d4 rounds. A creature that successfully saves is instead staggered for 1d4 rounds.

This ability is a sonic mind-affecting effect. The save DC is Charisma-based.


Environment warm mountains
Organization solitary, pair, or clan (3–12 plus 2–8 tyrannosauruses)
Treasure NPC gear (+1 hide armor, +1 spiked heavy shield, +1 returning shortspear, other treasure)

Saurians make their homes on the sides of tropical volcanoes or tropical mountains. Though they respect all life, saurians consider themselves the protectors of primordial creatures and defend them violently when the need arises.

Saurians stand 20 feet tall and weigh 8,000 pounds.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Bestiary 6 © 2017, Paizo Inc.; Authors: Robert Brookes, Benjamin Bruck, John Compton, Paris Crenshaw, Adam Daigle, Crystal Frasier, James Jacobs, Thurston Hillman, Tim Hitchcock, Brandon Hodge, Jason Keeley, Isabelle Lee, Jason Nelson, Tim Nightengale, F. Wesley Schneider, David Schwartz, Mark Seifter, Todd Stewart, Josh Vogt, and Linda Zayas-Palmer.

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