This creature appears to be a hideous and winged humanoid carved of stone. Its ears are oversized and pointed and two large backward-curving horns just from its head above its eyes. Its four arms end in stony claws.
Four-Armed Gargoyle CR 5
Speed 40 ft., fly 60 ft. (average)
Melee 4 claws +8 (1d6+2), bite +8 (1d6+2), gore +8 (1d6+2)
Str 15, Dex 14, Con 18, Int 6, Wis 11, Cha 7
Base Atk +6; CMB +8; CMD 20
Feats Hover, Improved Initiative, Skill Focus (Fly)
Skills Fly +12, Perception +9, Stealth +11 (+15 stony environs); Racial Modifiers +2 Perception, Stealth (+6 Stealth in stony environs)
Languages Common, Terran
A four-armed gargoyle can hold itself so still it appears to be a statue. A gargoyle that uses freeze can take 20 on its Stealth check to hide in plain sight as a stone statue.
Environment any land, aquatic, and underground
Organization solitary, pair, or wing (5–16)
Four-armed gargoyles, like their brethren, often stand perched indefinitely without moving in an attempt to surprise their opponents. They have a great fondness for inflicting pain on their foes. When a four-armed gargoyle has the upper hand in battle, it often draws out the conflict as long as it can in order to deal as much pain and suffering as it can on its foes.
Several different varieties of gargoyles exist, and each is detailed below. For all their differences, they do share some common traits. They prefer to remain still and then suddenly attack or dive into their prey. Green guardians attempt to hold their victims and then fly off with them. A group of margoyles and/or gargoyles works in unison to bring down their opponents.
Four-Armed Gargoyle from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Authors Scott Greene and Clark Peterson, based on original material by Gary Gygax.