Fen Mauler

This figure looms within the shadows. The bones and teeth of countless creatures clatter from tangles within its matted, reeking fur.

Fen Mauler CR 10

XP 9,600
NE Large monstrous humanoid
Init +8; Senses darkvision 60 ft., low-light vision, scent; Perception +17
Aura stench (DC 15, 10 rounds)

DEFENSE

AC 24, touch 14, flat-footed 19 (+4 Dex, +1 dodge, +10 natural, –1 size)
hp 136 (13d10+65)
Fort +11, Ref +12, Will +11
Defensive Abilities shadowy pelt; Immune disease; Resist cold 10

OFFENSE

Speed 30 ft.
Melee bite +20 (1d8+8), 2 claws +20 (1d8+8)
Space 10 ft.; Reach 10 ft.
Special Attacks pounce, rend (2 claws, 1d8+12)

STATISTICS

Str 27, Dex 18, Con 20, Int 7, Wis 17, Cha 8
Base Atk +13; CMB +22; CMD 37
Feats Dodge, Great Fortitude, Improved Initiative, Intimidating Prowess, Mobility, Power Attack, Skill Focus (Stealth)
Skills Intimidate +16, Perception +17, Stealth +11 (+19 in swamps), Survival +18; Racial Modifiers +4 Perception, +8 Stealth in swamps, +4 Survival
Languages Sasquatch
SQ swamp stride, trophy hunter

SPECIAL ABILITIES

Shadowy Pelt (Su)

A fen mauler can swathe itself in shadows, allowing it to become nearly invisible while standing motionless. A fen mauler gains partial concealment on any round it does not move from its current space.

Swamp Stride (Ex)

A fen mauler can move through any sort of undergrowth and difficult terrain (such as briars, deep mud, and similar terrain) in swamps at normal speed and without taking damage or suffering any other impairment.

Trophy Hunter (Su)

As part of a 10-minute ritual, a fen mauler can harvest bones, teeth, flesh, or hide from an animal, humanoid, magical beast, or monstrous humanoid it has slain, creating a trophy. This trophy is a permanent magic item that functions only for the fen mauler that created it, granting some measure of the slain creature’s power to the fen mauler while carried or worn on its body. The fen mauler chooses which of the following powers the trophy grants: blindsense 30 feet, climb 30 feet, evasion, ferocity, grab, pounce, uncanny dodge, or a single energy immunity. Alternatively, a trophy can grant a +4 competence bonus to a single skill. The skill or ability modified must be one the trophy creature had in life, and a trophy imparting a skill bonus allows the fen mauler to attempt checks with that skill untrained. A fen mauler can maintain a number of trophies equal to its Wisdom modifier (3 for the standard fen mauler). The fen mauler presented here has not assigned any of its trophies.

ECOLOGY

Environment temperate swamps
Organization solitary, pair, or party (3–7)
Treasure standard

Long ago, in the wake of terrible calamity, some populations of sasquatches embraced terrible rites and dark bargains to protect their homes, becoming fen maulers. While sasquatches only resort to violence when threatened, fen maulers revel in bloodshed and vindictive belligerence. All but invisible within their shadowy domains, fen maulers stalk victims for hours or days at a time, until they corner their lost and panicked prey and force a final, deadly confrontation.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Bestiary 6 © 2017, Paizo Inc.; Authors: Robert Brookes, Benjamin Bruck, John Compton, Paris Crenshaw, Adam Daigle, Crystal Frasier, James Jacobs, Thurston Hillman, Tim Hitchcock, Brandon Hodge, Jason Keeley, Isabelle Lee, Jason Nelson, Tim Nightengale, F. Wesley Schneider, David Schwartz, Mark Seifter, Todd Stewart, Josh Vogt, and Linda Zayas-Palmer.

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